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Alchemist's Refuge

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AVR Avacyn Restored
R
Land

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.

Card #225
Artist: Dan Scott
Release: 05/2012
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Translations

German nameZuflucht des Alchemisten

Card Tags / Ties

Card Tags: edit
flash artifact, flash creature, flash enchantment, flash planeswalker, flash sorcery, mana colorless
Card Ties: editsimilar to Winding Canyons

Abilities

{T}:Add {C}.
Other Cards with this set of ability / activation cost:*
Academy Ruins
, Adarkar Wastes
, Aether Hub
, Ally Encampment
, An-Havva Township
, Animal Sanctuary
, Arcane Lighthouse
, Arch of Orazca
, Archaeological Dig
, Ash Barrens
, Aysen Abbey
, Bant Panorama
, Base Camp
, Battlefield Forge
, Blast Zone
, Blasted Landscape
, Blighted Cataract
, Blighted Fen
, Blighted Gorge
, Blighted Steppe
{T}:
Other Cards with this activation cost:*
Abandoned Outpost
, Abuna Acolyte
, Abzan Banner
, Academy Ruins
, Adanto, the First Fort
, Adarkar Unicorn
, Adarkar Valkyrie
, Adarkar Wastes
, Aether Hub
, Aether Vial
, Agadeem Occultist
, Agadeem, the Undercrypt
, Akki Drillmaster
, Akoum Refuge
, Akoum Teeth
, Alabaster Wall
, Alaborn Veteran
, Alloy Myr
, Alluring Siren
, Ally Encampment
Add {C}.
Other Cards with this ability:*
Academy Ruins
, Adarkar Wastes
, Aether Hub
, Ally Encampment
, An-Havva Township
, Animal Sanctuary
, Arcane Lighthouse
, Arch of Orazca
, Archaeological Dig
, Ash Barrens
, Aysen Abbey
, Bant Panorama
, Base Camp
, Battlefield Forge
, Blast Zone
, Blasted Landscape
, Blighted Cataract
, Blighted Fen
, Blighted Gorge
, Blighted Steppe
, Blighted Woodland
{G}{U}, {T}:You may cast spells this turn as though they had flash.
No other Cards with this set of ability / activation cost.
{G}{U}, {T}:
Other Cards with this activation cost:*
Novijen, Heart of Progress
, Vorel of the Hull Clade
You may cast spells this turn as though they had flash.
Other Cards with this ability:*
Emergence Zone
* maximum of 20 other cards shown
Identical Cards (with matching abilities)
Add {C}.
You may cast spells this turn as though they had flash.
Emergence Zone

(1 identical cards)

Decks with Alchemist's Refuge

Casual4 Casual decks
Commander6 Commander decks
Modern1 Modern deck
Standard14 Standard decks

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