An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Arbor Elf
(Lauben-Elf)
Creature - Elf Druid (1/1) {T}: Untap target Forest.
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CMC: 1 Color: Green Tags | ||||||||||||||||
2 |
Argothian Elder
(Argothischer Weiser)
Creature - Elf Druid (2/2) {T}: Untap two target lands.
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CMC: 4 Color: Green Tags | ||||||||||||||||
3 |
Awakening
(Erwachen)
Enchantment At the beginning of each upkeep, untap all creatures and lands.
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CMC: 4 Color: Green Tags | ||||||||||||||||
4 |
Bear Umbra
(Schattenhafter Bär)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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CMC: 4 Color: Green Tags | ||||||||||||||||
5 |
Benthic Explorers
(Meeresforscher)
Creature - Merfolk Scout (2/4) {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
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CMC: 4 Color: Blue Tags | ||||||||||||||||
6 |
Burst of Energy
(Energieschwall)
Instant Untap target permanent.
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CMC: 1 Color: White Tags | ||||||||||||||||
7 |
Candelabra of Tawnos
Artifact {X}, {T}: Untap X target lands.
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CMC: 1 Color: Colorless Tags | ||||||||||||||||
8 |
Captain of the Mists
(Kapitän der Nebel)
Creature - Human Wizard (2/3) Whenever another Human enters the battlefield under your control, untap Captain of the Mists. {1}{U}, {T}: You may tap or untap target permanent.
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CMC: 3 Color: Blue Tags | ||||||||||||||||
9 |
Catch
Sorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
link to Catch / Release |
CMC: 3 Color: Multi Tags | ||||||||||||||||
10 |
Cloud of Faeries
(Feenwolke)
Creature - Faerie (1/1) Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.)
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CMC: 2 Color: Blue Tags | ||||||||||||||||
11 |
Curse of Inertia
(Fluch der Trägheit)
Enchantment - Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
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CMC: 3 Color: Blue Tags | ||||||||||||||||
12 |
Deceiver Exarch
(Täuscher-Exarch)
Creature - Cleric (1/4) Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one - ° Untap target permanent you control. ° Tap target permanent an opponent controls.
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CMC: 3 Color: Blue Tags | ||||||||||||||||
13 |
Derevi, Empyrial Tactician
(Derevi, Himmlische Taktikerin)
Legendary Creature - Bird Wizard (2/3) Flying Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
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CMC: 3 Color: Multi Tags | ||||||||||||||||
14 |
Deserted Temple
(Verlassener Tempel)
Land {T}: Add {C}. {1}, {T}: Untap target land.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||
15 |
Dream's Grip
(Traumgriff)
Instant Choose one - ° Tap target permanent. ° Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)
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CMC: 1 Color: Blue Tags | ||||||||||||||||
16 |
Early Harvest
(FrĂĽhernte)
Instant Target player untaps all basic lands they control.
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CMC: 3 Color: Green Tags | ||||||||||||||||
17 |
Earthcraft
(Bodenkunde)
Enchantment Tap an untapped creature you control: Untap target basic land.
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CMC: 2 Color: Green Tags | ||||||||||||||||
18 |
Elder Druid
(Altdruide)
Creature - Elf Cleric Druid (2/2) {3}{G}, {T}: You may tap or untap target artifact, creature, or land.
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CMC: 4 Color: Green Tags | ||||||||||||||||
19 |
Emerald Charm
(Smaragdamulett)
Instant Choose one - ° Untap target permanent. ° Destroy target non-Aura enchantment. ° Target creature loses flying until end of turn.
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CMC: 1 Color: Green Tags | ||||||||||||||||
20 |
Fiery Gambit
(Feuriger Gambit)
Sorcery Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
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CMC: 3 Color: Red Tags |
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