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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
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This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
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Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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references the card itself by name
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41
Icy Prison (Eisgefängnis)


Enchantment

When Icy Prison enters the battlefield, exile target creature. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

IAME2
SetsIAME2
RarityRC




CMC: 2
Color: Blue

Tags
exile creature
removal
trigger enters the battlefield
trigger leaves play
trigger upkeep
42
Illusions of Grandeur (Größenwahn)


Enchantment

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life.

IAMED
SetsIAMED
RarityRR




CMC: 4
Color: Blue

Tags
drawback lifeloss
lifegain
sacrifice itself
trigger enters the battlefield
trigger leaves play
trigger upkeep
43
Journey to Nowhere (Reise nach Nirgendwo)


Enchantment

When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

ZENDDFCMD
SetsZENDDFCMD
RarityCCC




CMC: 2
Color: White

Tags
flicker
removal
trigger enters the battlefield
trigger leaves play
44
Keldon Marauders (Keldonischer Marodeur)


Creature - Human Warrior (3/3)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player or planeswalker.

PLCPD2EMA
SetsPLCPD2EMA
RarityCCC




CMC: 2
Color: Red

Tags
damage player
sacrifice itself
trigger enters the battlefield
trigger leaves play
trigger upkeep
45
Kjeldoran Elite Guard (Kjeldoranische Elitewache)


Creature - Human Soldier (2/2)

{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.

IAME2
SetsIAME2
RarityUC


obsoleted by Serra Advocate


CMC: 4
Color: White

Tags
drawback targets creature in combat
pump power 2
pump toughness 2
sacrifice itself
trigger leaves play
46
Kjeldoran Guard (Kjeldoranische Wache)


Creature - Human Soldier (1/1)

{T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

IA
SetsIA
RarityC


obsoleted by Angelic Page


CMC: 2
Color: White

Tags
drawback targets creature in combat
pump power 1
pump toughness 1
sacrifice itself
tribal snow
trigger leaves play
47
Knowledge Vault


Artifact

{2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

LEME3
SetsLEME3
RarityRU




CMC: 4
Color: Colorless

Tags
carddraw
sacrifice hand
sacrifice itself
trigger leaves play
48
Laquatus's Champion (Laquatus' Champion)


Creature - Nightmare Horror (6/3)

When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion.

TORVMAA25
SetsTORVMAA25
RarityRRR




CMC: 6
Color: Black

Tags
damage lifeloss
damage player
regenerate
trigger enters the battlefield
trigger leaves play
49
Leonin Relic-Warder (Reliktenwächter-Leonide)


Creature - Cat Cleric (2/2)

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

MBSC17
SetsMBSC17
RarityUU




CMC: 2
Color: White

Tags
exile artifact
exile enchantment
flicker
trigger enters the battlefield
trigger leaves play
50
Lich


Enchantment

As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.

1E2E2UME4
Sets1E2E2UME4
RarityRRRR




CMC: 4
Color: Black

Tags
alternate win
carddraw
drawback lifeloss
drawback lose game
replace lifegain
replace lifeloss
sacrifice artifact
sacrifice creature
sacrifice enchantment
sacrifice land
sacrifice planeswalker
trigger leaves play
51
Lightning Crafter (Blitzemacher)


Creature - Goblin Shaman (3/3)

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to any target.

MOR
SetsMOR
RarityR




CMC: 4
Color: Red

Tags
damage creature
damage player
removal
tribal goblin
tribal shaman
trigger enters the battlefield
trigger leaves play
52
Meadowboon (Wiesengnade)


Creature - Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

MORMMA
SetsMORMMA
RarityUU




CMC: 4
Color: White

Tags
alternate casting
counter +1/+1
sacrifice itself
trigger leaves play
53
Merieke Ri Berit (Merieke Ri Berit)


Legendary Creature - Human (1/1)

Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

IATSB
SetsIATSB
RarityRSpe




CMC: 3
Color: Multi

Tags
anti-regeneration
control creature
destroy creature
no untap itself
removal
trigger leaves play
trigger untap
54
Mesmeric Fiend (Faszinierender Unhold)


Creature - Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

TORDDKVMAA25
SetsTORDDKVMAA25
RarityCCCU




CMC: 2
Color: Black

Tags
information hand
trigger enters the battlefield
trigger leaves play
55
Mine Layer (Minenleger)


Creature - Dwarf (1/1)

{1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves the battlefield, remove all mine counters from all lands.

OD
SetsOD
RarityR




CMC: 4
Color: Red

Tags
destroy land
land destruction
trigger leaves play
trigger tapped
56
Mine, Mine, Mine!


Enchantment

When Mine, Mine, Mine enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine leaves the battlefield, each player shuffles their hand and graveyard into their library.

UG
SetsUG
RarityR




CMC: 6
Color: Green

Tags
change handsize
silence
trigger leaves play
turnstructure
57
Mistbind Clique (Nebelband-Clique)


Creature - Faerie Wizard (4/4)

Flash Flying Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

LRW
SetsLRW
RarityR




CMC: 4
Color: Blue

Tags
evasion
flash
land destruction
tap land
tribal faerie
trigger enters the battlefield
trigger leaves play
58
Necromancy (Schwarze Kunst)


Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

VI
SetsVI
RarityU




CMC: 3
Color: Black

Tags
control creature
flash
reanimate creature
trigger enters the battlefield
trigger leaves play
59
Nefarious Lich (Ruchloser Lich)


Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.

OD
SetsOD
RarityR




CMC: 4
Color: Black

Tags
alternate win
carddraw
drawback lose game
replace damage
replace lifegain
trigger leaves play
60
Nevermaker (Wegmacher)


Creature - Elemental (2/3)

Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

MOR
SetsMOR
RarityU




CMC: 4
Color: Blue

Tags
alternate casting
bounce
evasion
sacrifice itself
trigger leaves play
found
124
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