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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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41
Angel of the Dire Hour (Engel der Stunde der Not)


Creature - Angel (5/4)

Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

C14JMP
SetsC14JMP
RarityRR




CMC: 7
Color: White

Tags
drawback targets creature in combat
evasion flying
exile creature
flash
massremoval
trigger enters the battlefield
42
Angelic Gift (Himmlisches Geschenk)


Enchantment - Aura

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

BFZBBDM20
SetsBFZBBDM20
RarityCCC




CMC: 2
Color: White

Tags
carddraw 1
evasion flying
trigger enters the battlefield
43
Animate Dead (Belebung der Toten)


Enchantment - Aura

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

1E2E2U3E4E5EMEDPD3
VMAEMA
Sets1E2E2U3E4E5EMEDPD3
VMAEMA
RarityUUUUUUUU
UU




CMC: 2
Color: Black

Tags
control creature
reanimate creature
sacrifice creature
trigger enters the battlefield
trigger leaves play
44
Apothecary Geist (Apothekergeist)


Creature - Spirit (2/3)

Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

SOI
SetsSOI
RarityC




CMC: 4
Color: White

Tags
evasion flying
lifegain 3
tribal spirit
trigger enters the battlefield
45
Arashin Cleric (Arashin-Kleriker)


Creature - Human Cleric (1/3)

When Arashin Cleric enters the battlefield, you gain 3 life.

FRF
SetsFRF
RarityC




CMC: 2
Color: White

Tags
lifegain 3
trigger enters the battlefield
46
Arashin Foremost (Arashin-Vorderste)


Creature - Human Warrior (2/2)

Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

DTK
SetsDTK
RarityR




CMC: 3
Color: White

Tags
double strike
double strike creature
tribal warrior
trigger attack
trigger enters the battlefield
47
Arbiter of Knollridge (Schiedsmann vom Hügelrücken)


Creature - Giant Wizard (5/5)

Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

LRWCMDC15CM2
SetsLRWCMDC15CM2
RarityRRRR




CMC: 7
Color: White

Tags
drawback sharing
lifegain
trigger enters the battlefield
vigilance
48
Archaeomancer (Archäomagierin)


Creature - Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

M13M14DDMC17UMA
SetsM13M14DDMC17UMA
RarityCCCCC




CMC: 4
Color: Blue

Tags
regrowth instant
regrowth sorcery
trigger enters the battlefield
49
Archangel Avacyn (Erzengel Avacyn)


Legendary Creature - Angel (4/4)

Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

SOIV17
SetsSOIV17
RarityMRMR




CMC: 5
Color: White

Tags
evasion flying
flash
indestructible creature
transform
trigger enters the battlefield
trigger upkeep
vigilance
50
Archangel of Strife (Erzengel des Streits)


Creature - Angel (6/6)

Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

CMDV15CMA
SetsCMDV15CMA
RarityRMRR




CMC: 7
Color: White

Tags
drawback sharing
evasion flying
masspump
pump power 3
pump toughness 3
trigger enters the battlefield
51
Architects of Will (Architekten des Willens)


Artifact Creature - Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)

ARBARC
SetsARBARC
RarityCC




CMC: 4
Color: Multi

Tags
cardfiltering
information library
information top card
trigger enters the battlefield
52
Arctic Wolves (Polarwölfe)


Creature - Wolf (4/5)

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card.

WL
SetsWL
RarityU




CMC: 5
Color: Green

Tags
carddraw 1
sacrifice itself
trigger enters the battlefield
trigger upkeep
53
Arena of the Ancients


Artifact

Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures.

LECHRFDME3
SetsLECHRFDME3
RarityRRRR




CMC: 3
Color: Colorless

Tags
drawback effect restriction
no untap creature
tap creature
trigger enters the battlefield
54
Argothian Wurm (Argothischer Wurm)


Creature - Wurm (6/6)

Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

UZ
SetsUZ
RarityR




CMC: 4
Color: Green

Tags
information top card
sacrifice land
trample
trigger enters the battlefield
55
Armada Wurm (Armadawurm)


Creature - Wurm (5/5)

Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

RTR
SetsRTR
RarityMR




CMC: 6
Color: Multi

Tags
token wurm
trample
trigger enters the battlefield
56
Armament Corps (Rüstungskorps)


Creature - Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

KTK
SetsKTK
RarityU




CMC: 5
Color: Multi

Tags
counter +1/+1 2
trigger enters the battlefield
57
Armored Skaab (Gepanzerter Skaab)


Creature - Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, mill four cards.

ISD
SetsISD
RarityC




CMC: 3
Color: Blue

Tags
cardfiltering
trigger enters the battlefield
58
Armory Automaton (Arsenal-Automat)


Artifact Creature - Construct (2/2)

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

C16
SetsC16
RarityR




CMC: 3
Color: Colorless

Tags
attach equipment
trigger attack
trigger enters the battlefield
59
Ashen Rider (Aschfahle Reiterin)


Creature - Archon (5/5)

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

THS
SetsTHS
RarityMR




CMC: 8
Color: Multi

Tags
evasion
exile artifact
exile creature
exile enchantment
exile land
exile planeswalker
removal
trigger enters the battlefield
60
Aspiring Aeronaut (Aufstrebender Aeronaut)


Creature - Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

ORI
SetsORI
RarityC




CMC: 4
Color: Blue

Tags
evasion flying
token thopter
trigger enters the battlefield
found
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