An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
41 |
Angel of the Dire Hour
(Engel der Stunde der Not)
Creature - Angel (5/4) Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
42 |
Angelic Gift
(Himmlisches Geschenk)
Enchantment - Aura Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
43 |
Animate Dead
(Belebung der Toten)
Enchantment - Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
44 |
Apothecary Geist
(Apothekergeist)
Creature - Spirit (2/3) Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
45 |
Arashin Cleric
(Arashin-Kleriker)
Creature - Human Cleric (1/3) When Arashin Cleric enters the battlefield, you gain 3 life.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
46 |
Arashin Foremost
(Arashin-Vorderste)
Creature - Human Warrior (2/2) Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
47 |
Arbiter of Knollridge
(Schiedsmann vom Hügelrücken)
Creature - Giant Wizard (5/5) Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
48 |
Archaeomancer
(Archäomagierin)
Creature - Human Wizard (1/2) When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
49 |
Archangel Avacyn
(Erzengel Avacyn)
Legendary Creature - Angel (4/4) Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
50 |
Archangel of Strife
(Erzengel des Streits)
Creature - Angel (6/6) Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
51 |
Architects of Will
(Architekten des Willens)
Artifact Creature - Human Wizard (3/3) When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
52 |
Arctic Wolves
(Polarwölfe)
Creature - Wolf (4/5) Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
53 |
Arena of the Ancients
Artifact Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures.
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||
54 |
Argothian Wurm
(Argothischer Wurm)
Creature - Wurm (6/6) Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
55 |
Armada Wurm
(Armadawurm)
Creature - Wurm (5/5) Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
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CMC: 6 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
56 |
Armament Corps
(Rüstungskorps)
Creature - Human Soldier (4/4) When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
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CMC: 5 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
57 |
Armored Skaab
(Gepanzerter Skaab)
Creature - Zombie Warrior (1/4) When Armored Skaab enters the battlefield, mill four cards.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
58 |
Armory Automaton
(Arsenal-Automat)
Artifact Creature - Construct (2/2) Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||
59 |
Ashen Rider
(Aschfahle Reiterin)
Creature - Archon (5/5) Flying When Ashen Rider enters the battlefield or dies, exile target permanent.
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CMC: 8 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
60 |
Aspiring Aeronaut
(Aufstrebender Aeronaut)
Creature - Human Artificer (1/2) Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
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CMC: 4 Color: Blue Tags |
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