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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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21
Akroan Horse (Akroisches Pferd)


Artifact Creature - Horse (0/4)

Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

THSC16
SetsTHSC16
RarityRR




CMC: 4
Color: Colorless

Tags
control itself
defender
token soldier
trigger enters the battlefield
trigger upkeep
22
Alchemist's Vial (Phiole des Alchemisten)


Artifact

When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

ORI
SetsORI
RarityC




CMC: 2
Color: Colorless

Tags
carddraw 1
evasion unblockable
sacrifice itself
trigger enters the battlefield
23
Ambassador Oak (Eichen-Botschafter)


Creature - Treefolk Warrior (3/3)

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

MORDDSA25JMP
SetsMORDDSA25JMP
RarityCCCC




CMC: 4
Color: Green

Tags
token elf
token warrior
trigger enters the battlefield
24
Ambuscade Shaman (Hinterhalt-Schamane)


Creature - Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

DTK
SetsDTK
RarityU




CMC: 3
Color: Black

Tags
bounce itself
dash
haste
pump creature
pump power 2
pump toughness 2
trigger creature
trigger end of turn
trigger enters the battlefield
25
Ambush Krotiq (Lauerndes Krotiq)


Creature - Insect (5/5)

Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

FRF
SetsFRF
RarityC




CMC: 6
Color: Green

Tags
bounce creature
trample
trigger enters the battlefield
26
Ampryn Tactician (Ampryn-Taktiker)


Creature - Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

ORI
SetsORI
RarityC




CMC: 4
Color: White

Tags
masspump
pump power 1
pump toughness 1
trigger enters the battlefield
27
Ana Battlemage (Ana-Kampfmagier)


Creature - Human Wizard (2/2)

Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

PLC
SetsPLC
RarityU




CMC: 3
Color: Green

Tags
damage player
discard
tap creature
trigger enters the battlefield
28
Anarchist (Anarchist)


Creature - Human Wizard (2/2)

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

EXOD9ED
SetsEXOD9ED
RarityCCU




CMC: 5
Color: Red

Tags
regrowth sorcery
trigger enters the battlefield
29
Anathemancer (Fluchmagier)


Creature - Zombie Wizard (2/2)

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

ARB
SetsARB
RarityU




CMC: 3
Color: Multi

Tags
damage player
haste
reanimate itself
trigger end of turn
trigger enters the battlefield
30
Ancestor's Chosen (Ausgewählter der Ahnfrau)


Creature - Human Cleric (4/4)

First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

JUD10EUMA
SetsJUD10EUMA
RarityUUU




CMC: 7
Color: White

Tags
first strike
lifegain
scale graveyard
trigger enters the battlefield
31
Ancestral Knowledge (Kenntnis der Ahnen)


Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.

WL
SetsWL
RarityR




CMC: 2
Color: Blue

Tags
cardfiltering
information top card
sacrifice itself
trigger enters the battlefield
trigger leaves play
trigger upkeep
32
Ancestral Statue (Ahnenstatue)


Artifact Creature - Golem (3/4)

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

DTKJMP
SetsDTKJMP
RarityCC




CMC: 4
Color: Colorless

Tags
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
trigger enters the battlefield
33
Ancestral Vengeance (Rache der Ahnen)


Enchantment - Aura

Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1.

FRF
SetsFRF
RarityC




CMC: 2
Color: Black

Tags
counter +1/+1
reduce power 1
reduce toughness 1
trigger enters the battlefield
34
Angel of Despair (Engel der Verzweiflung)


Creature - Angel (5/5)

Flying When Angel of Despair enters the battlefield, destroy target permanent.

GPTCMDCMAUMA
SetsGPTCMDCMAUMA
RarityRRRU




CMC: 7
Color: Multi

Tags
destroy artifact
destroy creature
destroy enchantment
destroy land
destroy planeswalker
evasion
land destruction
removal
trigger enters the battlefield
35
Angel of Finality (Engel der Endgültigkeit)


Creature - Angel (3/4)

Flying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.

C13CMAC20
SetsC13CMAC20
RarityRRR




CMC: 4
Color: White

Tags
anti-grave
evasion
trigger enters the battlefield
36
Angel of Glory's Rise (Engel des erneuten Ruhms)


Creature - Angel (4/6)

Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

AVR
SetsAVR
RarityR




CMC: 7
Color: White

Tags
drawback effect restriction
evasion
massremoval
reanimate creature
tribal human
tribal zombie
trigger enters the battlefield
37
Angel of Mercy (Engel der Gnade)


Creature - Angel (3/3)

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

P2P3IN8ED9ED10EDDCDD3_JVC
IMAJMP
SetsP2P3IN8ED9ED10EDDCDD3
IMAJMP
RarityUUUUUUUU
CC




CMC: 5
Color: White

Tags
evasion
lifegain
trigger enters the battlefield
38
Angel of Renewal (Engel der Erneuerung)


Creature - Angel Ally (4/4)

Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

BFZ
SetsBFZ
RarityU




CMC: 6
Color: White

Tags
evasion flying
lifegain X
scale creature
trigger enters the battlefield
39
Angel of Salvation (Engel der Errettung)


Creature - Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

FUTDDF
SetsFUTDDF
RarityRR




CMC: 8
Color: White

Tags
cost less
evasion
flash
prevent creature 5
prevent player 5
trigger enters the battlefield
40
Angel of Serenity (Engel der Reinheit)


Creature - Angel (5/6)

Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

RTRC15CM2
SetsRTRC15CM2
RarityMRMRMR




CMC: 7
Color: White

Tags
bounce creature
evasion
exile creature
massremoval
regrowth creature
trigger enters the battlefield
trigger leaves play
found
1267
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