An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Auriok Steelshaper
(Auriok-Stahlformer)
Creature - Human Soldier (1/1) Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
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CMC: 2 Color: White Tags | |||||||||||||
2 |
Aven Brigadier
(Avior-Brigadier)
Creature - Bird Soldier (3/5) Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1.
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CMC: 6 Color: White Tags | |||||||||||||
3 |
Aven Warhawk
(Avior-Kriegsfalke)
Creature - Bird Soldier (2/2) Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying
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CMC: 5 Color: White Tags | |||||||||||||
4 |
Aysen Crusader
(Aysenische Kreuzritter)
Creature - Human Knight (2+*/2+*) Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
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CMC: 4 Color: White Tags | |||||||||||||
5 |
Ballyrush Banneret
(Bannerträger aus Ballyrush)
Creature - Kithkin Soldier (2/1) Kithkin spells and Soldier spells you cast cost {1} less to cast.
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CMC: 2 Color: White Tags | |||||||||||||
6 |
Boros Keyrune
(Boros-Runenschlüssel)
Artifact {T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
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CMC: 3 Color: Colorless Tags | |||||||||||||
7 |
Captain of the Watch
(Hauptmann der Wache)
Creature - Human Soldier (3/3) Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
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CMC: 6 Color: White Tags | |||||||||||||
8 |
Catapult Master
(Katapultmeister)
Creature - Human Soldier (3/3) Tap five untapped Soldiers you control: Exile target creature.
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CMC: 5 Color: White Tags | |||||||||||||
9 |
Catapult Squad
(Katapulteinheit)
Creature - Human Soldier (2/1) Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
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CMC: 2 Color: White Tags | |||||||||||||
10 |
Cenn's Tactician
(Taktikerin des Schulzen)
Creature - Kithkin Soldier (1/1) {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
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CMC: 1 Color: White Tags | |||||||||||||
11 |
Daru Encampment
(Daru-Camp)
Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
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CMC: 0 Color: Colorless Tags | |||||||||||||
12 |
Daru Stinger
(Daru-Stachelschütze)
Creature - Soldier (1/1) Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
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CMC: 4 Color: White Tags | |||||||||||||
13 |
Daru Warchief
(Daru-Kriegshäuptling)
Creature - Human Soldier (1/1) Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2.
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CMC: 4 Color: White Tags | |||||||||||||
14 |
Enlistment Officer
(Soldatenwerber)
Creature - Human Soldier (2/3) First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
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CMC: 4 Color: White Tags | |||||||||||||
15 |
Field Marshal
(Feldmarschall)
Creature - Human Soldier (2/2) Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
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CMC: 3 Color: White Tags | |||||||||||||
16 |
Forbidding Watchtower
(Abweisender Wachturm)
Land Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
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CMC: 0 Color: Colorless Tags | |||||||||||||
17 |
Frontline Strategist
(Front-Stratege)
Creature - Human Soldier (1/1) Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
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CMC: 1 Color: White Tags | |||||||||||||
18 |
Gempalm Avenger
(Gemmenhand-Rächer)
Creature - Human Soldier (3/5) Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
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CMC: 6 Color: White Tags | |||||||||||||
19 |
Gideon, Ally of Zendikar
(Gideon, Verbündeter von Zendikar)
Legendary Planeswalker - Gideon +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. -4: You get an emblem with "Creatures you control get +1/+1."
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CMC: 4 Color: White Tags | |||||||||||||
20 |
Gideon, Battle-Forged
(Gideon der Kampfgestählte)
Legendary Planeswalker - Gideon (2/1) +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
link to Kytheon, Hero of Akros |
CMC: 0 Color: Colorless Tags |
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