An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
21 |
Goblin Assassin
(Goblin-Assassine)
Creature - Goblin Assassin (2/2) Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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CMC: 5 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
22 |
Goblin Burrows
(Goblin-Höhlen)
Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
23 |
Goblin Caves
Enchantment - Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
24 |
Goblin Chieftain
(Goblin-Häuptling)
Creature - Goblin (2/2) Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
25 |
Goblin Chirurgeon
Creature - Goblin Shaman (0/2) Sacrifice a Goblin: Regenerate target creature.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
26 |
Goblin General
(Goblin-General)
Creature - Goblin Warrior (1/1) Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
27 |
Goblin Grenade
(Goblingranate)
Sorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
28 |
Goblin King
(Goblin König)
Creature - Goblin (2/2) Other Goblins get +1/+1 and have mountainwalk.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
29 |
Goblin Lackey
(Goblin-Lakai)
Creature - Goblin (1/1) Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
30 |
Goblin Lookout
(Goblin-Beobachtungsposten)
Creature - Goblin (1/2) {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
31 |
Goblin Matron
(Goblinmatrone)
Creature - Goblin (1/1) When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
32 |
Goblin Piledriver
(Goblin-Rudeltreiber)
Creature - Goblin Warrior (1/2) Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
33 |
Goblin Pyromancer
(Goblin-Feuerkundler)
Creature - Goblin Wizard (2/2) When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
34 |
Goblin Rabblemaster
(Goblin-Pöbeltreiber)
Creature - Goblin Warrior (2/2) Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
35 |
Goblin Recruiter
(Goblin-Anwerber)
Creature - Goblin (1/1) When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
36 |
Goblin Ringleader
(Goblin-Rädelsführer)
Creature - Goblin (2/2) Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
37 |
Goblin Shrine
Enchantment - Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
38 |
Goblin Sledder
(Goblin-Rodler)
Creature - Goblin (1/1) Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
39 |
Goblin Soothsayer
(Goblinwahrsager)
Creature - Goblin Shaman (1/1) {R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
40 |
Goblin Taskmaster
(Goblinscherge)
Creature - Goblin (1/1) {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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CMC: 1 Color: Red Tags |
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