An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Boiling Earth
(Brodelnde Erde)
Sorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 2 Color: Red Tags | ||||||||||
2 |
Brighthearth Banneret
(Bannerträger der hellen Esse)
Creature - Elemental Warrior (1/1) Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1-{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
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CMC: 2 Color: Red Tags | ||||||||||
3 |
Caterwauling Boggart
(Grölender Boggart)
Creature - Goblin Shaman (2/2) Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
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CMC: 4 Color: Red Tags | ||||||||||
4 |
Ceaseless Searblades
(Unerbittliche Brandklingen)
Creature - Elemental Warrior (2/4) Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
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CMC: 4 Color: Red Tags | ||||||||||
5 |
Celestial Colonnade
(Himmlische Säulenreihe)
Land Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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CMC: 0 Color: Colorless Tags | ||||||||||
6 |
Clutch of Currents
(Umklammerung der Strömung)
Sorcery Return target creature to its owner's hand. Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 1 Color: Blue Tags | ||||||||||
7 |
Coastal Discovery
(Strandfund)
Sorcery Draw two cards. Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 4 Color: Blue Tags | ||||||||||
8 |
Creeping Tar Pit
(Kriechende Teergrube)
Land Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
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CMC: 0 Color: Colorless Tags | ||||||||||
9 |
Cyclone Sire
(Zyklon-Entfacher)
Creature - Elemental (3/4) Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
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CMC: 5 Color: Blue Tags | ||||||||||
10 |
Earthen Arms
(Irdene Waffen)
Sorcery Put two +1/+1 counters on target permanent. Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 2 Color: Green Tags | ||||||||||
11 |
Elemental Uprising
(Elementares Aufbegehren)
Instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
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CMC: 2 Color: Green Tags | ||||||||||
12 |
Embodiment of Fury
(Verkörperung des Zorns)
Creature - Elemental (4/3) Trample Land creatures you control have trample. Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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CMC: 4 Color: Red Tags | ||||||||||
13 |
Embodiment of Insight
(Verkörperung der Einsicht)
Creature - Elemental (4/4) Vigilance Land creatures you control have vigilance. Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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CMC: 5 Color: Green Tags | ||||||||||
14 |
Encircling Fissure
(Einkreisende Kluft)
Instant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2-{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 3 Color: White Tags | ||||||||||
15 |
Flamekin Bladewhirl
(Klingenwirbler der Flammensippe)
Creature - Elemental Warrior (2/1) As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}.
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CMC: 1 Color: Red Tags | ||||||||||
16 |
Flamekin Harbinger
(Flammensippen-Vorbote)
Creature - Elemental Shaman (1/1) When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
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CMC: 1 Color: Red Tags | ||||||||||
17 |
Flamekin Village
(Dorf der Flammensippe)
Land As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.
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CMC: 0 Color: Colorless Tags | ||||||||||
18 |
Hearthcage Giant
(Heizkäfig-Riese)
Creature - Giant Warrior (5/5) When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
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CMC: 8 Color: Red Tags | ||||||||||
19 |
Hissing Quagmire
(Fauchender Pfuhl)
Land Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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CMC: 0 Color: Colorless Tags | ||||||||||
20 |
Horde of Notions
(Herde von Neigungen)
Legendary Creature - Elemental (5/5) Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
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CMC: 5 Color: Multi Tags |
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