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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
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Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abzan Runemark (Abzan-Runenzeichen)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent.

FRF
SetsFRF
RarityC




CMC: 3
Color: White

Tags
pump power 2
pump toughness 2
tribal B
tribal G
vigilance creature
2
Bellowing Tanglewurm (Schreiender Knäuelwurm)


Creature - Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.

SOM
SetsSOM
RarityU




CMC: 5
Color: Green

Tags
evasion intimidate
tribal G
3
Freyalise, Llanowar's Fury (Freyalise, Llanowars Zorn)


Legendary Planeswalker - Freyalise

+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." -2: Destroy target artifact or enchantment. -6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.

C14CMA
SetsC14CMA
RarityMRMR




CMC: 5
Color: Green

Tags
carddraw
destroy artifact
destroy enchantment
mana G
scale creature
token druid
token elf
tribal G
4
Hidden Path


Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

DK
SetsDK
RarityR




CMC: 6
Color: Green

Tags
evasion forestwalk
tribal G
5
Hungering Yeti (Ausgehungerter Yeti)


Creature - Yeti (4/4)

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

FRF
SetsFRF
RarityU




CMC: 5
Color: Red

Tags
flash
tribal G
tribal U
6
Ivy Lane Denizen (Bewohner der Efeuallee)


Creature - Elf Warrior (2/3)

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

GTCDDU
SetsGTCDDU
RarityCC




CMC: 4
Color: Green

Tags
counter +1/+1
tribal G
trigger creature
7
Marang River Prowler (Marangfluss-Herumtreiber)


Creature - Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked. You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

FRFUMA
SetsFRFUMA
RarityUU




CMC: 3
Color: Blue

Tags
drawback no block
evasion unblockable
regrowth itself
tribal B
tribal G
8
Paragon of Eternal Wilds (Inbild der ewigen Wildnis)


Creature - Human Druid (2/2)

Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

M15
SetsM15
RarityU




CMC: 4
Color: Green

Tags
pump power 1
pump toughness 1
trample creature
tribal G
9
Regal Force (Noble Kraft)


Creature - Elemental (5/5)

When Regal Force enters the battlefield, draw a card for each green creature you control.

EVEEMADDU
SetsEVEEMADDU
RarityRRR




CMC: 7
Color: Green

Tags
carddraw X
scale creature
tribal G
trigger enters the battlefield
10
Ring of Kalonia (Ring aus Kalonien)


Artifact - Equipment

Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

M13
SetsM13
RarityU




CMC: 2
Color: Colorless

Tags
counter +1/+1
trample
tribal G
11
Ring of Xathrid (Ring aus Xathrid)


Artifact - Equipment

{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

M13
SetsM13
RarityU




CMC: 2
Color: Colorless

Tags
counter +1/+1
regenerate creature
tribal G
12
Sultai Runemark (Sultai-Runenzeichen)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

FRF
SetsFRF
RarityC




CMC: 3
Color: Black

Tags
gaze
pump power 2
pump toughness 2
tribal G
tribal U
13
Summoner's Pact (Pakt der Beschwörer)


Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

FUTMMAA25
SetsFUTMMAA25
RarityRRR




CMC: 0
Color: Green

Tags
drawback lose game
tribal G
trigger upkeep
tutor creature
found
13
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