An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abyssal Persecutor
(Höllischer Verfolger)
Creature - Demon (6/6) Flying, trample You can't win the game and your opponents can't lose the game.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||
2 |
Advent of the Wurm
(Ankunft des Wurms)
Instant Create a 5/5 green Wurm creature token with trample.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||
3 |
Aggression
(Agressivität)
Enchantment - Aura Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||
4 |
Akoum Stonewaker
(Akoum-Steinweckerin)
Creature - Human Shaman (2/1) Landfall - Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
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CMC: 2 Color: Red Tags | |||||||||||||||||||||||||
5 |
Akroma's Memorial
(Akromas Denkmal)
Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
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CMC: 7 Color: Colorless Tags | |||||||||||||||||||||||||
6 |
Akroma, Angel of Fury
(Akroma, Engel der Wut)
Legendary Creature - Angel (6/6) This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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CMC: 8 Color: Red Tags | |||||||||||||||||||||||||
7 |
Akroma, Angel of Wrath
(Akroma, Engel des Zorns)
Legendary Creature - Angel (6/6) Flying, first strike, vigilance, trample, haste, protection from black and from red
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CMC: 8 Color: White Tags | |||||||||||||||||||||||||
8 |
Aku Djinn
(Aku-Dschinn)
Creature - Djinn (5/6) Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||
9 |
Altar Golem
(Altargolem)
Artifact Creature - Golem (*/*) Trample Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem.
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CMC: 7 Color: Colorless Tags | |||||||||||||||||||||||||
10 |
Ambush Krotiq
(Lauerndes Krotiq)
Creature - Insect (5/5) Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
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CMC: 6 Color: Green Tags | |||||||||||||||||||||||||
11 |
Anax and Cymede
(Anax und Kymede)
Legendary Creature - Human Soldier (3/2) First strike, vigilance Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||
12 |
Ancient of the Equinox
(Urwesen der Tagundnachtgleiche)
Creature - Treefolk (4/4) Trample, hexproof
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||
13 |
Angry Mob
(Aufgebrachter Pöbel)
Creature - Human (2+*/2+*) Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||
14 |
Arcbound Crusher
(Lichtbogen-Schläger)
Artifact Creature - Juggernaut (0/0) Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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CMC: 4 Color: Colorless Tags | |||||||||||||||||||||||||
15 |
Archdemon of Greed
(Erzdämon der Gier)
Creature - Demon (9/9) Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
link to Ravenous Demon |
CMC: 0 Color: Black Tags | |||||||||||||||||||||||||
16 |
Archdemon of Unx
(Erzdämon von Unx)
Creature - Demon (6/6) Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.
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CMC: 7 Color: Black Tags | |||||||||||||||||||||||||
17 |
Archetype of Aggression
(Sinnbild der Aggression)
Enchantment Creature - Human Warrior (3/2) Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||
18 |
Archweaver
(Erzweber)
Creature - Spider (5/5) Reach, trample
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CMC: 7 Color: Green Tags | |||||||||||||||||||||||||
19 |
Arctic Nishoba
(Arktischer Nishoba)
Creature - Cat Warrior (6/6) Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba dies, you gain 2 life for each age counter on it.
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CMC: 6 Color: Green Tags | |||||||||||||||||||||||||
20 |
Argothian Swine
(Argothisches Wildschwein)
Creature - Boar (3/3) Trample
obsoleted by Rhox Charger |
CMC: 4 Color: Green Tags |
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