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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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141
Vanish into Memory (Ins Gedächtnis verschwinden)


Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

CSPDDIMM3
SetsCSPDDIMM3
RarityUUU




CMC: 4
Color: Multi

Tags
carddraw
cardfiltering
drawback discard
flicker
scale power
scale toughness
trigger upkeep
142
Vine Snare (Rankenschlinge)


Instant

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

ORI
SetsORI
RarityC




CMC: 3
Color: Green

Tags
fog
scale power
143
Wall of Limbs (Mauer aus Gliedmaßen)


Creature - Zombie Wall (0/3)

Defender (This creature can't attack.) Whenever you gain life, put a +1/+1 counter on Wall of Limbs. {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

M15
SetsM15
RarityU




CMC: 3
Color: Black

Tags
counter +1/+1
damage lifeloss
damage player
defender
sacrifice itself
scale power
trigger lifegain
144
Wave of Reckoning (Welle der Erkenntnis)


Sorcery

Each creature deals damage to itself equal to its power.

MMC16
SetsMMC16
RarityRR




CMC: 5
Color: White

Tags
damage creature
massremoval
scale power
145
Wild Beastmaster (Wilde Bändigerin)


Creature - Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

RTRC16
SetsRTRC16
RarityRR




CMC: 3
Color: Green

Tags
masspump
pump power X
pump toughness X
scale power
trigger attack
146
Wild Instincts (Wilde Instinkte)


Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

ORI
SetsORI
RarityC




CMC: 4
Color: Green

Tags
damage creature
pump power 2
pump toughness 2
removal
scale power
147
Winds of Qal Sisma (Winde von Qal Sisma)


Instant

Prevent all combat damage that would be dealt this turn. Ferocious - If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

FRF
SetsFRF
RarityU




CMC: 2
Color: Green

Tags
fog
massremoval
scale power 4
148
Wrack with Madness (Mit Wahnsinn quälen)


Sorcery

Target creature deals damage to itself equal to its power.

DKA
SetsDKA
RarityC




CMC: 4
Color: Red

Tags
damage creature
removal
scale power
149
Yasova Dragonclaw (Yasova Drachenklaue)


Legendary Creature - Human Warrior (4/2)

Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

FRF
SetsFRF
RarityR




CMC: 3
Color: Green

Tags
control creature
haste creature
scale power
trample
trigger combat
150
Yew Spirit (Eibengeist)


Creature - Spirit Treefolk (3/3)

{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.

AVR
SetsAVR
RarityU




CMC: 5
Color: Green

Tags
pump power X
pump toughness X
scale power
found
150
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