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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
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found
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1
Acidic Soil (Ätzender Boden)


Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

UZ
SetsUZ
RarityU




CMC: 3
Color: Red

Tags
damage player
scale land
2
Allosaurus Rider (Allosaurusreiter)


Creature - Elf Warrior (1+*/1+*)

You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

CSPEVGDD3_JVC
SetsCSPEVGDD3
RarityRRR




CMC: 7
Color: Green

Tags
alternate casting
scale land
3
Angry Mob (Aufgebrachter Pöbel)


Creature - Human (2+*/2+*)

Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

DK4E5EMED
SetsDK4E5EMED
RarityUUUU




CMC: 4
Color: White

Tags
anti-color B
scale land
trample
4
Armored Ascension (Gepanzerter Höhenflug)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.

SHMM10M11
SetsSHMM10M11
RarityUUU




CMC: 4
Color: White

Tags
evasion
pump power 1
pump toughness 1
scale land
5
Aspect of Wolf (Wolfsrudel)


Enchantment - Aura

Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

1E2E2U3E4E5E
Sets1E2E2U3E4E5E
RarityRRRRRR




CMC: 2
Color: Green

Tags
pump
scale land
6
Avenger of Zendikar (Zendikars Rächer)


Creature - Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

WWKC13DDPC182XM
SetsWWKC13DDPC182XM
RarityMRMRMRMRMR




CMC: 7
Color: Green

Tags
counter +1/+1
landfall
masspump
scale land
token plant
tribal plant
trigger enters the battlefield
7
Baru, Fist of Krosa (Baru, die Faust Krosas)


Legendary Creature - Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

FUT
SetsFUT
RarityR




CMC: 5
Color: Green

Tags
landfall
masspump
scale land
token wurm
trample
8
Beacon of Creation (Leitstern der Schöpfung)


Sorcery

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

5DN
Sets5DN
RarityR




CMC: 4
Color: Green

Tags
recast
scale land
token insect
9
Ben-Ben, Akki Hermit (Ben-Ben, Akki-Einsiedler)


Legendary Creature - Goblin Shaman (1/1)

{T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.

CHK
SetsCHK
RarityR




CMC: 4
Color: Red

Tags
damage creature
drawback targets creature in combat
removal
scale land
10
Blanchwood Armor (Bleichholzrüstung)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

UZ7E8ED9ED10EM19
SetsUZ7E8ED9ED10EM19
RarityUUUUUU




CMC: 3
Color: Green

Tags
pump power 1
pump toughness 1
scale land
11
Boundless Realms (Grenzenlose Reiche)


Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.

M13
SetsM13
RarityR




CMC: 7
Color: Green

Tags
manafixing
scale land
tutor land
12
Bountiful Harvest (Reiche Ernte)


Sorcery

You gain 1 life for each land you control.

M10M12M13
SetsM10M12M13
RarityCCC




CMC: 5
Color: Green

Tags
lifegain
scale land
13
Budoka Gardener (Dokai, Weaver of Life)


Creature - Human Monk (2/1)

{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.

C18
SetsC18
RarityR




CMC: 2
Color: Green

Tags
scale land
token elemental
14
Cabal Coffers (Kabbalisten-Schatzkammern)


Land

{2}, {T}: Add {B} for each Swamp you control.

TORHOP
SetsTORHOP
RarityUU




CMC: 0
Color: Colorless

Tags
mana B 1
manafixing
scale land
15
Centaur Vinecrasher (Rankenschmetter-Zentaur)


Creature - Plant Centaur (1/1)

Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

C15CMAC18
SetsC15CMAC18
RarityRRR




CMC: 4
Color: Green

Tags
counter +1/+1
regrowth itself
scale graveyard
scale land
trample
trigger land destruction
16
Claws of Valakut (Valakut-Klauen)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

WWKDDG
SetsWWKDDG
RarityCC




CMC: 3
Color: Red

Tags
first strike
pump power 1
scale land
17
Coiling Woodworm (Windender Holzwurm)


Creature - Insect Worm (*/1)

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

NE
SetsNE
RarityU




CMC: 3
Color: Green

Tags
scale land
18
Cold Snap (Kältewelle)


Enchantment

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.

IA
SetsIA
RarityU




CMC: 3
Color: White

Tags
damage player
sacrifice itself
scale land
tribal snow
trigger upkeep
19
Corrupt (Korruption)


Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

UZ7ESHMDDCDDDM11M14DD3_JVC
DD3_JVC
SetsUZ7ESHMDDCDDDM11M14DD3
DD3
RarityCCUUUUUU
U




CMC: 6
Color: Black

Tags
damage creature
damage player
lifegain
removal
scale land
20
Crash Landing (Bruchlandung)


Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

GPT
SetsGPT
RarityU




CMC: 3
Color: Green

Tags
anti-evasion
damage creature
removal
scale land
found
125
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