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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abandoned Outpost (Aufgegebener Außenposten)


Land

Abandoned Outpost enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Abandoned Outpost: Add one mana of any color.

OD
SetsOD
RarityC




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
sacrifice itself
2
Aboroth (Aboroth)


Creature - Elemental (9/9)

Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

WL
SetsWL
RarityR




CMC: 6
Color: Green

Tags
counter -1/-1
sacrifice itself
trigger upkeep
3
Abzan Banner (Banner der Abzan)


Artifact

{T}: Add {W}, {B}, or {G}. {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.

KTK
SetsKTK
RarityC




CMC: 3
Color: Colorless

Tags
carddraw 1
mana B
mana G
mana W
sacrifice itself
4
Acridian (Blattläufer)


Creature - Insect (2/4)

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

UZ
SetsUZ
RarityC




CMC: 2
Color: Green

Tags
sacrifice itself
trigger upkeep
5
Adarkar Unicorn (Adarkareinhorn)


Creature - Unicorn (2/2)

{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.

IA
SetsIA
RarityC




CMC: 3
Color: White

Tags
drawback effect restriction
mana U 1
sacrifice itself
6
Aeolipile


Artifact

{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.

FEME2
SetsFEME2
RarityRC




CMC: 2
Color: Colorless

Tags
damage creature
damage player
removal
sacrifice itself
7
Aerie Ouphes (Adlerhorst-Bubohs)


Creature - Ouphe (3/3)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

EVE
SetsEVE
RarityC




CMC: 5
Color: Green

Tags
counter -1/-1
damage creature
drawback effect restriction
reanimate itself
removal
sacrifice itself
8
AEther Spellbomb (Äther-Spruchbombe)


Artifact

{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Aether Spellbomb: Draw a card.

MRDARCDDFMMA
SetsMRDARCDDFMMA
RarityCCCC




CMC: 1
Color: Colorless

Tags
bounce creature
carddraw 1
sacrifice itself
9
AEthersnipe (Ätherputzer)


Creature - Elemental (4/4)

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

LRWDD2CMDMMADD3_JVCMM2
SetsLRWDD2CMDMMADD3MMB
RarityCCCCCC




CMC: 6
Color: Blue

Tags
alternate casting
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
sacrifice itself
trigger enters the battlefield
10
Albino Troll (Albinotroll)


Creature - Troll (3/3)

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll.

UZDDDDD3_JVC
SetsUZW99DDDDD3
RarityUUUU




CMC: 2
Color: Green

Tags
regenerate
sacrifice itself
trigger upkeep
11
Alchemist's Apprentice (Alchemistenlehrling)


Creature - Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

AVR
SetsAVR
RarityC




CMC: 2
Color: Blue

Tags
carddraw 1
sacrifice itself
12
Alchemist's Vial (Phiole des Alchemisten)


Artifact

When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

ORI
SetsORI
RarityC




CMC: 2
Color: Colorless

Tags
carddraw 1
evasion unblockable
sacrifice itself
trigger enters the battlefield
13
Ally Encampment (Verbündetenlager)


Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

BFZ
SetsBFZ
RarityR




CMC: 0
Color: Colorless

Tags
bounce creature
mana B 1
mana colorless 1
mana G 1
mana R 1
mana U 1
mana W 1
sacrifice itself
tribal ally
14
Amulet of Quoz (Quozamulett)


Artifact

Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.

IA
SetsIA
RarityR




CMC: 6
Color: Colorless

Tags
alternate win
ante
coinflip
drawback effect restriction
drawback lose game
sacrifice itself
15
Ancestral Knowledge (Kenntnis der Ahnen)


Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.

WL
SetsWL
RarityR




CMC: 2
Color: Blue

Tags
cardfiltering
information top card
sacrifice itself
trigger enters the battlefield
trigger leaves play
trigger upkeep
16
Ancient Hydra (Uralte Hydra)


Creature - Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to any target.

NE
SetsNE
RarityU




CMC: 5
Color: Red

Tags
damage creature
damage player
removal
sacrifice itself
trigger upkeep
17
Ancient Spring (Alte Quelle)


Land

Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.

IN
SetsIN
RarityC




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
mana U 1
mana W 1
sacrifice itself
18
Angelic Renewal (Himmlische Erneuerung)


Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

WL
SetsWL
RarityC




CMC: 2
Color: White

Tags
reanimate creature
sacrifice itself
trigger creature dies
19
Angelic Shield (Schild der Engel)


Enchantment

Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.

INDDI
SetsINDDI
RarityUU




CMC: 2
Color: Multi

Tags
bounce creature
masspump
sacrifice itself
20
Anurid Scavenger (Umgrabender Anurid)


Creature - Frog Beast (3/3)

Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.

TOR
SetsTOR
RarityU




CMC: 3
Color: Green

Tags
cardfiltering
drawback game state
drawback upkeep
information bottom card
protection B
sacrifice itself
trigger upkeep
found
963
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