An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Benevolent Unicorn
(Sanftmütiges Einhorn)
Creature - Unicorn (1/2) If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
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CMC: 2 Color: White Tags | |||||||||||||||||||
2 |
Delaying Shield
(Verzögernder Schild)
Enchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
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CMC: 4 Color: White Tags | |||||||||||||||||||
3 |
Desperate Gambit
(Verzweifelter Schachzug)
Instant Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
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CMC: 1 Color: Red Tags | |||||||||||||||||||
4 |
Embermaw Hellion
(Glutschlund-Teufelsbraten)
Creature - Hellion (4/5) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
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CMC: 5 Color: Red Tags | |||||||||||||||||||
5 |
Furnace of Rath
(Der Schmelzofen von Rath)
Enchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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CMC: 4 Color: Red Tags | |||||||||||||||||||
6 |
Gratuitous Violence
(Grundlose Gewalt)
Enchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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CMC: 5 Color: Red Tags | |||||||||||||||||||
7 |
Illusionary Mask
Artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
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CMC: 2 Color: Colorless Tags | |||||||||||||||||||
8 |
Nefarious Lich
(Ruchloser Lich)
Enchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.
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CMC: 4 Color: Black Tags | |||||||||||||||||||
9 |
Pyramids
Artifact {2}: Choose one - ° Destroy target Aura attached to a land. ° The next time target land would be destroyed this turn, remove all damage marked on it instead.
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CMC: 6 Color: Colorless Tags | |||||||||||||||||||
10 |
Soul Echo
(Seelenecho)
Enchantment Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
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CMC: 2 Color: White Tags | |||||||||||||||||||
11 |
Unbreathing Horde
(Atemlose Horde)
Creature - Zombie (0/0) Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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CMC: 3 Color: Black Tags |
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