An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
81 |
Blessed Wine
(Heiliger Wein)
Instant You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||
82 |
Blight Keeper
(Hüter der Fäulnis)
Creature - Bat Imp (1/1) Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
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CMC: 1 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
83 |
Blighted Steppe
(Verheerte Steppe)
Land {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
84 |
Blind Hunter
(Blinder Jäger)
Creature - Bat (2/2) Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
85 |
Blind Obedience
(Blinder Gehorsam)
Enchantment Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||
86 |
Blood Artist
(Blutkünstler)
Creature - Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
87 |
Blood Baron of Vizkopa
(Blutbaron von Vizkopa)
Creature - Vampire (4/4) Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
88 |
Blood Host
(Blutgieriger Gastgeber)
Creature - Vampire (3/3) {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
89 |
Blood Tithe
(Blutzehnt)
Sorcery Each opponent loses 3 life. You gain life equal to the life lost this way.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
90 |
Blood Tribute
(Bluttribut)
Sorcery Kicker-Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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CMC: 6 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
91 |
Blood-Chin Fanatic
(Blutfratzen-Fanatikerin)
Creature - Orc Warrior (3/3) {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
92 |
Blood-Cursed Knight
(Blutfluch-Ritter)
Creature - Vampire Knight (3/2) As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
93 |
Bloodchief Ascension
(Aufstieg des Bluthäuptlings)
Enchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
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CMC: 1 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
94 |
Bloodfell Caves
(Höhlen des Blutvergießens)
Land Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
95 |
Bloodhunter Bat
(Blutjäger-Fledermaus)
Creature - Bat (2/2) Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
96 |
Bloodrite Invoker
(Blutritual-Beschwörer)
Creature - Vampire Shaman (3/1) {8}: Target player loses 3 life and you gain 3 life.
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
97 |
Blossoming Sands
(Erblühender Sand)
Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
98 |
Blossoming Wreath
(Blütenkranz)
Instant You gain life equal to the number of creature cards in your graveyard.
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CMC: 1 Color: Green Tags | |||||||||||||||||||||||||||||||||||||
99 |
Blunt the Assault
(Ins Leere laufen lassen)
Instant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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CMC: 4 Color: Green Tags | |||||||||||||||||||||||||||||||||||||
100 |
Bog-Strider Ash
(Moorwander-Esche)
Creature - Treefolk Shaman (2/4) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.
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CMC: 4 Color: Green Tags |
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