An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
101 |
Teferi's Veil
(Teferis Schleier)
Enchantment Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
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CMC: 2 Color: Blue Tags | |||||||||||||
102 |
Time and Tide
(Gezeitenumkehr)
Instant Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
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CMC: 2 Color: Blue Tags | |||||||||||||
103 |
Tolarian Drake
(Tolarianischer Sceada)
Creature - Drake (2/4) Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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CMC: 3 Color: Blue Tags | |||||||||||||
104 |
Triad of Fates
(Triade des Schicksals)
Legendary Creature - Human Wizard (3/3) {1}, {T}: Put a fate counter on another target creature. {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards.
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CMC: 4 Color: Multi Tags | |||||||||||||
105 |
Turn to Mist
(Zu Nebel werden)
Instant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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CMC: 2 Color: Multi Tags | |||||||||||||
106 |
Vanish into Memory
(Ins Gedächtnis verschwinden)
Instant Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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CMC: 4 Color: Multi Tags | |||||||||||||
107 |
Vanishing
(Verschwinden)
Enchantment - Aura Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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CMC: 1 Color: Blue Tags | |||||||||||||
108 |
Vaporous Djinn
(Nebel-Dschinn)
Creature - Djinn (3/4) Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
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CMC: 4 Color: Blue Tags | |||||||||||||
109 |
Venser, the Sojourner
(Venser der Gast)
Legendary Planeswalker - Venser +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -1: Creatures can't be blocked this turn. -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
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CMC: 5 Color: Multi Tags | |||||||||||||
110 |
Vision Charm
(Amulett der Visionen)
Instant Choose one - ° Target player mills four cards. ° Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. ° Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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CMC: 1 Color: Blue Tags | |||||||||||||
111 |
Vodalian Illusionist
(Vodalischer Illusionist)
Creature - Merfolk Wizard (2/2) {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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CMC: 3 Color: Blue Tags | |||||||||||||
112 |
Voidwalk
(Wanderleere)
Sorcery Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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CMC: 4 Color: Blue Tags | |||||||||||||
113 |
Voyager Staff
(Stab der Reisenden)
Artifact {2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
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CMC: 1 Color: Colorless Tags | |||||||||||||
114 |
Wall of Nets
(Netzmauer)
Creature - Wall (0/7) Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
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CMC: 3 Color: White Tags | |||||||||||||
115 |
Warping Wurm
(Gekrümmter Wurm)
Creature - Wurm (1/1) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it.
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CMC: 4 Color: Multi Tags | |||||||||||||
116 |
Worldgorger Dragon
(Weltenverschlingender Drache)
Creature - Nightmare Dragon (7/7) Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
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CMC: 6 Color: Red Tags | |||||||||||||
117 |
Wormfang Behemoth
(Reißzahn-Behemoth)
Creature - Nightmare Fish Beast (5/5) When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
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CMC: 5 Color: Blue Tags | |||||||||||||
118 |
Wormfang Crab
(Reißzahn-Krabbe)
Creature - Nightmare Crab (3/6) Wormfang Crab can't be blocked. When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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CMC: 4 Color: Blue Tags | |||||||||||||
119 |
Wormfang Drake
(Reißzahn-Sceada)
Creature - Nightmare Drake (3/4) Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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CMC: 3 Color: Blue Tags | |||||||||||||
120 |
Wormfang Newt
(Reißzahn-Molch)
Creature - Nightmare Salamander Beast (2/2) When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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CMC: 2 Color: Blue Tags |
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