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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Unhinged (UNH)
Promo cards (PPR)
Card types
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
121
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101
Teferi's Veil (Teferis Schleier)


Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

WL
SetsWL
RarityU




CMC: 2
Color: Blue

Tags
flicker
trigger attack
102
Time and Tide (Gezeitenumkehr)


Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

VI
SetsVI
RarityU




CMC: 2
Color: Blue

Tags
drawback effect restriction
flicker creature
103
Tolarian Drake (Tolarianischer Sceada)


Creature - Drake (2/4)

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

WL
SetsWL
RarityC




CMC: 3
Color: Blue

Tags
evasion
flicker
104
Triad of Fates (Triade des Schicksals)


Legendary Creature - Human Wizard (3/3)

{1}, {T}: Put a fate counter on another target creature. {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards.

THS
SetsTHS
RarityR




CMC: 4
Color: Multi

Tags
anti-control
carddraw
counter fate
counter manipulation
exile creature
flicker creature
mill
105
Turn to Mist (Zu Nebel werden)


Instant

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

SHMUMA
SetsSHMUMA
RarityCC




CMC: 2
Color: Multi

Tags
flicker
trigger end of turn
106
Vanish into Memory (Ins Gedächtnis verschwinden)


Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

CSPDDIMM3
SetsCSPDDIMM3
RarityUUU




CMC: 4
Color: Multi

Tags
carddraw
cardfiltering
drawback discard
flicker
scale power
scale toughness
trigger upkeep
107
Vanishing (Verschwinden)


Enchantment - Aura

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

VI
SetsVI
RarityC




CMC: 1
Color: Blue

Tags
flicker creature
removal
108
Vaporous Djinn (Nebel-Dschinn)


Creature - Djinn (3/4)

Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

MI
SetsMI
RarityU




CMC: 4
Color: Blue

Tags
evasion
flicker
trigger upkeep
109
Venser, the Sojourner (Venser der Gast)


Legendary Planeswalker - Venser

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -1: Creatures can't be blocked this turn. -8: You get an emblem with "Whenever you cast a spell, exile target permanent."

SOMDDI
SetsSOMDDI
RarityMRMR




CMC: 5
Color: Multi

Tags
evasion
exile artifact
exile creature
exile enchantment
exile planeswalker
flicker
removal
tribal emblem
110
Vision Charm (Amulett der Visionen)


Instant

Choose one - ° Target player mills four cards. ° Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. ° Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

VI
SetsVI
RarityC




CMC: 1
Color: Blue

Tags
change landtype
chose landtype
flicker artifact
manafixing
mill
silence
111
Vodalian Illusionist (Vodalischer Illusionist)


Creature - Merfolk Wizard (2/2)

{U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

WL
SetsWL
RarityU




CMC: 3
Color: Blue

Tags
flicker creature
112
Voidwalk (Wanderleere)


Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

GTC
SetsGTC
RarityU




CMC: 4
Color: Blue

Tags
alternate casting itself
exile itself
flicker creature
ninja
recast itself
trigger deals combat damage
trigger end of turn
113
Voyager Staff (Stab der Reisenden)


Artifact

{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

RAVDDU
SetsRAVDDU
RarityUU




CMC: 1
Color: Colorless

Tags
flicker
sacrifice itself
trigger end of turn
114
Wall of Nets (Netzmauer)


Creature - Wall (0/7)

Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

EX
SetsEX
RarityR




CMC: 3
Color: White

Tags
defender
flicker
gaze
trigger leaves play
115
Warping Wurm (Gekrümmter Wurm)


Creature - Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it.

MI
SetsMI
RarityR




CMC: 4
Color: Multi

Tags
counter +1/+1
flicker
trigger upkeep
116
Worldgorger Dragon (Weltenverschlingender Drache)


Creature - Nightmare Dragon (7/7)

Flying, trample When Worldgorger Dragon enters the battlefield, exile all other permanents you control. When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

JUDVMAEMA
SetsJUDVMAEMA
RarityRRMR




CMC: 6
Color: Red

Tags
drawback game state
evasion
flicker
trample
trigger enters the battlefield
trigger leaves play
117
Wormfang Behemoth (Reißzahn-Behemoth)


Creature - Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

JUD
SetsJUD
RarityR




CMC: 5
Color: Blue

Tags
cardfiltering
drawback
flicker
trigger enters the battlefield
trigger leaves play
118
Wormfang Crab (Reißzahn-Krabbe)


Creature - Nightmare Crab (3/6)

Wormfang Crab can't be blocked. When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

JUD
SetsJUD
RarityU




CMC: 4
Color: Blue

Tags
drawback
drawback opponents choice
evasion
flicker
trigger enters the battlefield
trigger leaves play
119
Wormfang Drake (Reißzahn-Sceada)


Creature - Nightmare Drake (3/4)

Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

JUD
SetsJUD
RarityC




CMC: 3
Color: Blue

Tags
drawback
evasion
flicker
trigger enters the battlefield
trigger leaves play
120
Wormfang Newt (Reißzahn-Molch)


Creature - Nightmare Salamander Beast (2/2)

When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

JUD
SetsJUD
RarityC




CMC: 2
Color: Blue

Tags
drawback
flicker land
trigger enters the battlefield
trigger leaves play
found
121
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