An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Benthic Behemoth
(Tiefsee-Behemoth)
Creature - Serpent (7/6) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
obsoleted by Stormtide Leviathan |
CMC: 8 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
2 |
Benthic Djinn
(Meeresdschinn)
Creature - Djinn (5/3) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
3 |
Bull Hippo
(Flußpferdbulle)
Creature - Hippo (3/3) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
4 |
Chasm Skulker
(Tiefsee-Lauerer)
Creature - Squid Horror (1/1) Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
|
CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
5 |
Cold-Eyed Selkie
(Kaltäugiger Selkie)
Creature - Merfolk Rogue (1/1) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
6 |
Colossal Whale
(Gigantischer Wal)
Creature - Whale (5/5) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
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CMC: 7 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
7 |
Coral Barrier
(Korallenbarriere)
Creature - Wall (1/3) Defender (This creature can't attack.) When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
8 |
Deeptread Merrow
(Tieftauchender Merrow)
Creature - Merfolk Rogue (2/1) {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
9 |
Devouring Deep
Creature - Fish (1/2) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|
CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
10 |
Enclave Elite
(Elite der Enklave)
Creature - Merfolk Soldier (2/2) Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
|
CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
11 |
Fishliver Oil
(Lebertran)
Enchantment - Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
12 |
Goblin Flotilla
Creature - Goblin (2/2) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
13 |
Grayscaled Gharial
(Grauschuppen-Gavial)
Creature - Crocodile (1/1) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
obsoleted by Merfolk Spy |
CMC: 1 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
14 |
Halimar Wavewatch
(Wellenbeobachter aus Halimar)
Creature - Merfolk Soldier (0/3) Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
15 |
Harbor Serpent
(Hafenschlange)
Creature - Serpent (5/5) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
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CMC: 6 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
16 |
Inkfathom Divers
(Tintentiefentaucher)
Creature - Merfolk Soldier (3/3) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
17 |
Inkwell Leviathan
(Tintenfass-Leviathan)
Artifact Creature - Leviathan (7/11) Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)
|
CMC: 9 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
18 |
Lord of Atlantis
(Herrscher von Atlantis)
Creature - Merfolk (2/2) Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
|
CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
19 |
Lurking Crocodile
(Lauerndes Krokodil)
Creature - Crocodile (2/2) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
20 |
Master of the Pearl Trident
(Meister des Perlendreizacks)
Creature - Merfolk (2/2) Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
|
CMC: 2 Color: Blue Tags |
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