An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
201 |
Wall of Shards
(Scherbenmauer)
Snow Creature - Wall (1/8) Defender, flying Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
202 |
Wall of Shields
(Schildmauer)
Artifact Creature - Wall (0/4) Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
203 |
Wall of Souls
(Seelenmauer)
Creature - Wall (0/4) Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
204 |
Wall of Spears
(Speermauer)
Artifact Creature - Wall (2/3) Defender (This creature can't attack.) First strike
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
205 |
Wall of Stone
(Steinmauer)
Creature - Wall (0/8) Defender (This creature can't attack.)
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
206 |
Wall of Swords
(Schwertmauer)
Creature - Wall (3/5) Defender (This creature can't attack.) Flying
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
207 |
Wall of Tanglecord
(Knäuelstrangmauer)
Artifact Creature - Wall (0/6) Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
208 |
Wall of Tears
(Tränenmauer)
Creature - Wall (0/4) Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
209 |
Wall of Tombstones
Creature - Wall (0/1) Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
210 |
Wall of Torches
(Mauer aus Fackeln)
Creature - Wall (4/1) Defender (This creature can't attack.)
obsoleted by Wall of Razors |
CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
211 |
Wall of Vapor
Creature - Wall (0/1) Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
212 |
Wall of Vines
(Rankenmauer)
Creature - Plant Wall (0/3) Defender (This creature can't attack.) Reach (This creature can block creatures with flying.)
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
213 |
Wall of Vipers
(Vipernmauer)
Creature - Snake Wall (2/4) Defender (This creature can't attack.) {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
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CMC: 3 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
214 |
Wall of Water
(Wassermauer)
Creature - Wall (0/5) Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
215 |
Wall of Wonder
(Wundersame Mauer)
Creature - Wall (1/5) Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
216 |
Wall of Wood
(Holzmauer)
Creature - Wall (0/3) Defender (This creature can't attack.)
obsoleted by Wall of Vines |
CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
217 |
Warmonger's Chariot
(Streitwagen des Kriegstreibers)
Artifact - Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
218 |
Whip Vine
(Kletterranken)
Creature - Plant Wall (1/4) Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
219 |
Woolly Razorback
(Wollwildschwein)
Creature - Boar Beast (7/7) Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
220 |
Zephyr Net
(Westwind-Netz)
Enchantment - Aura Enchant creature Enchanted creature has defender and flying.
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CMC: 2 Color: Blue Tags |
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