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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
220
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201
Wall of Shards (Scherbenmauer)


Snow Creature - Wall (1/8)

Defender, flying Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

CSP
SetsCSP
RarityU




CMC: 2
Color: White

Tags
defender
evasion
sacrifice itself
trigger upkeep
202
Wall of Shields (Schildmauer)


Artifact Creature - Wall (0/4)

Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

IA
SetsIA
RarityU




CMC: 3
Color: Colorless

Tags
banding
defender
203
Wall of Souls (Seelenmauer)


Creature - Wall (0/4)

Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

ST
SetsST
RarityU




CMC: 2
Color: Black

Tags
damage player
defender
trigger is dealt damage
204
Wall of Spears (Speermauer)


Artifact Creature - Wall (2/3)

Defender (This creature can't attack.) First strike

AQ4E5E7E8ED
SetsAQ4E5E7E8ED
RarityUCCUU




CMC: 3
Color: Colorless

Tags
defender
first strike
205
Wall of Stone (Steinmauer)


Creature - Wall (0/8)

Defender (This creature can't attack.)

1E2E2U3E4E5E8ED
Sets1E2E2U3E4E5E8ED
RarityUUUUUUU




CMC: 3
Color: Red

Tags
defender
206
Wall of Swords (Schwertmauer)


Creature - Wall (3/5)

Defender (This creature can't attack.) Flying

1E2E2U3E4E5EPO6E
7E8ED10EM14
Sets1E2E2U3E4E5EPO6E
7E8ED10EM14
RarityUUUUUUUU
UUUU




CMC: 4
Color: White

Tags
defender
evasion
207
Wall of Tanglecord (Knäuelstrangmauer)


Artifact Creature - Wall (0/6)

Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

SOM
SetsSOM
RarityC




CMC: 2
Color: Colorless

Tags
defender
reach
208
Wall of Tears (Tränenmauer)


Creature - Wall (0/4)

Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

ST
SetsST
RarityU




CMC: 2
Color: Blue

Tags
bounce creature
defender
trigger block
209
Wall of Tombstones


Creature - Wall (0/1)

Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

LE
SetsLE
RarityU




CMC: 2
Color: Black

Tags
defender
scale creatures in graveyard
trigger upkeep
210
Wall of Torches (Mauer aus Fackeln)


Creature - Wall (4/1)

Defender (This creature can't attack.)

M12
SetsM12
RarityC


obsoleted by Wall of Razors


CMC: 2
Color: Red

Tags
defender
211
Wall of Vapor


Creature - Wall (0/1)

Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.

LECHRITRFD
SetsLECHRITRFD
RarityCCCC




CMC: 4
Color: Blue

Tags
defender
prevent
212
Wall of Vines (Rankenmauer)


Creature - Plant Wall (0/3)

Defender (This creature can't attack.) Reach (This creature can block creatures with flying.)

M11M19JMP
SetsM11M19JMP
RarityCCC




CMC: 1
Color: Green

Tags
defender
reach
213
Wall of Vipers (Vipernmauer)


Creature - Snake Wall (2/4)

Defender (This creature can't attack.) {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.

PR
SetsPR
RarityU




CMC: 3
Color: Black

Tags
defender
destroy itself
drawback effect restriction
gaze
214
Wall of Water (Wassermauer)


Creature - Wall (0/5)

Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn.

1E2E2U3E4E
Sets1E2E2U3E4E
RarityUUUUU




CMC: 3
Color: Blue

Tags
defender
pump power 1
215
Wall of Wonder (Wundersame Mauer)


Creature - Wall (1/5)

Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

LECHRFDRIT7E
SetsLECHRFDRIT7E
RarityUURRR




CMC: 4
Color: Blue

Tags
defender
defender attack
216
Wall of Wood (Holzmauer)


Creature - Wall (0/3)

Defender (This creature can't attack.)

1E2E2U3E4E10E
Sets1E2E2U3E4E10E
RarityCCCCCC


obsoleted by Wall of Vines


CMC: 1
Color: Green

Tags
defender
217
Warmonger's Chariot (Streitwagen des Kriegstreibers)


Artifact - Equipment

Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

ROECNSJMP
SetsROECNSJMP
RarityUUU




CMC: 2
Color: Colorless

Tags
defender attack
pump power 2
pump toughness 2
218
Whip Vine (Kletterranken)


Creature - Plant Wall (1/4)

Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

AL
SetsAL
RarityC




CMC: 3
Color: Green

Tags
anti-evasion
defender
drawback targets creature in combat
no untap creature
reach
tap creature
219
Woolly Razorback (Wollwildschwein)


Creature - Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it.

CSP
SetsCSP
RarityR




CMC: 4
Color: White

Tags
defender
prevent
trigger block
220
Zephyr Net (Westwind-Netz)


Enchantment - Aura

Enchant creature Enchanted creature has defender and flying.

LRW
SetsLRW
RarityC




CMC: 2
Color: Blue

Tags
defender
evasion
removal
found
220
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