An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Aleatory
(Würfelspiel)
Instant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||
2 |
Amulet of Quoz
(Quozamulett)
Artifact Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.
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CMC: 6 Color: Colorless Tags | ||||||||||||||||||||||
3 |
Boompile
(Sprenghaufen)
Artifact {T}: Flip a coin. If you win the flip, destroy all nonland permanents.
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||
4 |
Bottle of Suleiman
(Suleimans Flasche)
Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||
5 |
Chance Encounter
(Begegnung mit dem Glück)
Enchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||
6 |
Chaotic Goo
(Chaotischer Schlamm)
Creature - Ooze (0/0) Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||
7 |
Chaotic Strike
(Chaotischer Schlag)
Instant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||
8 |
Crazed Firecat
(Verrückte Feuerkatze)
Creature - Elemental Cat (4/4) When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.
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CMC: 7 Color: Red Tags | ||||||||||||||||||||||
9 |
Crooked Scales
(Gezinkte Waagschalen)
Artifact {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||
10 |
Desperate Gambit
(Verzweifelter Schachzug)
Instant Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||
11 |
Fickle Efreet
(Launischer Ifrit)
Creature - Efreet (5/2) Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||
12 |
Fiery Gambit
(Feuriger Gambit)
Sorcery Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||
13 |
Fighting Chance
(Kriegsglück)
Instant For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||
14 |
Flock of Rabid Sheep
Sorcery Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
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CMC: 2 Color: Green Tags | ||||||||||||||||||||||
15 |
Frenetic Efreet
(Frenetischer Ifrit)
Creature - Efreet (2/1) Flying {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||
16 |
Frenetic Sliver
(Frenetischer Remasuri)
Creature - Sliver (2/2) All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||
17 |
Game of Chaos
(Chaosspiel)
Sorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||
18 |
Goblin Archaeologist
(Goblin-Archäologe)
Creature - Goblin Artificer (1/2) {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||
19 |
Goblin Artisans
Creature - Goblin Artificer (1/1) {T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||
20 |
Goblin Assassin
(Goblin-Assassine)
Creature - Goblin Assassin (2/2) Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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CMC: 5 Color: Red Tags |
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