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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Angel's Tomb (Grab des Engels)


Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

AVRORI
SetsAVRORI
RarityUU




CMC: 3
Color: Colorless

Tags
change animate artifact
change power 3
change toughness 3
evasion flying
tribal angel
trigger creature
2
Biomass Mutation (Mutierende Biomasse)


Instant

Creatures you control have base power and toughness X/X until end of turn.

GTCC19
SetsGTCC19
RarityRR




CMC: 2
Color: Multi

Tags
change power X
change toughness X
masspump
3
Corrupted Zendikon (Verdorbenes Zendikon)


Enchantment - Aura

Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand.

WWK
SetsWWK
RarityC




CMC: 2
Color: Black

Tags
change animate land
change power 3
change toughness 3
regrowth land
tribal ooze
trigger to graveyard from battlefield
4
Crusher Zendikon (Brecher-Zendikon)


Enchantment - Aura

Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.

WWK
SetsWWK
RarityC




CMC: 3
Color: Red

Tags
change animate land
change power 4
change toughness 2
regrowth land
trample
tribal beast
trigger to graveyard from battlefield
5
Dance of the Skywise (Tanz der Himmelsweisen)


Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

DTK
SetsDTK
RarityU




CMC: 2
Color: Blue

Tags
change color
change creature type
change power 4
change toughness 4
evasion flying
tribal dragon
tribal illusion
6
Daxos's Torment (Daxos' Qualen)


Enchantment

Constellation - Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

C15
SetsC15
RarityR




CMC: 4
Color: Black

Tags
change animate enchantment
change power 5
change toughness 5
evasion flying
haste
tribal demon
trigger enchantment
7
Genju of the Realm (Genju des Reiches)


Legendary Enchantment - Aura

Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

BOK
SetsBOK
RarityR




CMC: 5
Color: Multi

Tags
change animate land
change power 8
change toughness 12
regrowth itself
trample
tribal legendary
tribal spirit
trigger to graveyard from battlefield
8
Gideon, Ally of Zendikar (Gideon, Verbündeter von Zendikar)


Legendary Planeswalker - Gideon

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. -4: You get an emblem with "Creatures you control get +1/+1."

BFZ
SetsBFZ
RarityMR




CMC: 4
Color: White

Tags
change animate planeswalker
change power 5
change toughness 5
masspump
prevent
pump power 1
pump toughness 1
token knight
tribal ally
tribal human
tribal soldier
9
Gideon, Battle-Forged (Gideon der Kampfgestählte)


Legendary Planeswalker - Gideon (2/1)

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

ORIV17
SetsORIV17
RarityMRMR


link to Kytheon, Hero of Akros


CMC: 0
Color: Colorless

Tags
change animate planeswalker
change power 4
change toughness 4
indestructible
indestructible creature
siren creature
tribal human
tribal soldier
untap creature
10
Gift of Tusks (Geschenkte Stoßzähne)


Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

OGW
SetsOGW
RarityU




CMC: 1
Color: Blue

Tags
change color
change creature type
change power 3
change toughness 3
tribal elephant
11
Gigantomancer (Gigantomagier)


Creature - Human Shaman (1/1)

{1}: Target creature you control has base power and toughness 7/7 until end of turn.

ROE
SetsROE
RarityR




CMC: 8
Color: Green

Tags
change power 7
change toughness 7
12
Gigantoplasm (Gigantoplasma)


Creature - Shapeshifter (0/0)

You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X."

C15
SetsC15
RarityR




CMC: 4
Color: Blue

Tags
change power X
change toughness X
copy creature
13
Gruul Keyrune (Gruul-Runenschlüssel)


Artifact

{T}: Add {R} or {G}. {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

GTC
SetsGTC
RarityU




CMC: 3
Color: Colorless

Tags
change animate artifact
change power 3
change toughness 2
mana G 1
mana R 1
tribal beast
14
Guardian Zendikon (Wächter-Zendikon)


Enchantment - Aura

Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.

WWKCNS
SetsWWKCNS
RarityCC




CMC: 3
Color: White

Tags
change animate land
change power 2
change toughness 6
defender
regrowth land
tribal wall
trigger to graveyard from battlefield
15
Hissing Quagmire (Fauchender Pfuhl)


Land

Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

OGW
SetsOGW
RarityR




CMC: 0
Color: Colorless

Tags
change animate land
change color
change power 2
change toughness 2
drawback begins tapped
gaze
mana B
mana G
tribal elemental
16
Inkfathom Witch (Tintentiefenhexer)


Creature - Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.

SHMPC2
SetsSHMPC2
RarityUU




CMC: 2
Color: Multi

Tags
change power 4
change toughness 1
evasion fear
masspump
17
Living Terrain (Lebendige Landschaft)


Enchantment - Aura

Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land.

PR8ED
SetsPR8ED
RarityUU




CMC: 4
Color: Green

Tags
change animate land
change power 5
change toughness 6
tribal treefolk
18
Mirror Entity (Spiegelwesen)


Creature - Shapeshifter (1/1)

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

LRWC13MM2C16CMA
SetsLRWC13MMBC16CMA
RarityRRRRR




CMC: 3
Color: White

Tags
change creature type
change power X
change toughness X
masspump
tribal
19
Needle Spires (Nadelfels-Plateau)


Land

Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

OGW
SetsOGW
RarityR




CMC: 0
Color: Colorless

Tags
change animate land
change color
change power 2
change toughness 1
double strike
drawback begins tapped
mana R 1
mana W 1
tribal elemental
20
Orzhov Keyrune (Orzhov-Runenschlüssel)


Artifact

{T}: Add {W} or {B}. {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

GTC
SetsGTC
RarityU




CMC: 3
Color: Colorless

Tags
change animate artifact
change power 1
change toughness 4
lifegain
mana B 1
mana W 1
tribal thrull
found
33
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