An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Adarkar Wastes
(Adarkarwüste)
Land {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
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2 |
Ancient Tomb
(Grab der Ahnen)
Land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
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3 |
Balduvian Trading Post
(Balduvianischer Handelsposten)
Land If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
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4 |
Battlefield Forge
(Feldschmiede)
Land {T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
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5 |
Brushland
(Gestrüppland)
Land {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
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6 | ![]() |
Caldera Lake
(Feuermaar)
Land Caldera Lake enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
obsoleted by Shivan Reef |
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7 |
Caves of Koilos
(Höhlen von Koilos)
Land {T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
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8 |
City of Brass
(Messingstadt)
Land Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
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9 |
Contested Cliffs
(Umkämpfte Klippen)
Land {T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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10 |
Contested War Zone
(Umkämpftes Kriegsgebiet)
Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.
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11 |
Eiganjo Castle
(Die Burg Eiganjo)
Legendary Land {T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
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12 |
Glacial Chasm
(Gletscherspalte)
Land Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
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13 |
Grand Coliseum
(Das große Kolosseum)
Land Grand Coliseum enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.
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14 |
Inkmoth Nexus
(Tintenmotten-Nexus)
Land {T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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15 |
Karplusan Forest
(Karplusanischer Wald)
Land {T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
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16 |
Keldon Necropolis
(Keldonische Totenstadt)
Legendary Land {T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
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17 |
Kor Haven
(Zufluchtsstätte der Kor)
Legendary Land {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
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18 |
Llanowar Wastes
(Llanowar-Ödland)
Land {T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
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19 |
Maze of Ith
(Labyrinth von Ith)
Land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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20 |
Metzali, Tower of Triumph
(Metzali, Turm des Triumphs)
Legendary Land (Transforms from Path of Mettle.) {T}: Add one mana of any color. {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
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![]() CMC: 0 Color: Colorless Tags |
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