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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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101
Act on Impulse (Impulsives Handeln)


Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

M15
SetsM15
RarityU




CMC: 3
Color: Red

Tags
alternate casting
carddraw 3
cardfiltering
102
Active Volcano


Instant

Choose one - ° Destroy target blue permanent. ° Return target Island to its owner's hand.

LECHRFDME3
SetsLECHRFDME3
RarityCCUU




CMC: 1
Color: Red

Tags
anti-color U
bounce land
destroy artifact
destroy creature
destroy enchantment
destroy planeswalker
drawback effect restriction
103
Ad Nauseam (Bis zum Erbrechen)


Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

ALA2XM
SetsALA2XM
RarityRR




CMC: 5
Color: Black

Tags
carddraw X
drawback lifeloss
104
Adamant Will (Unerschütterlicher Wille)


Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOM
SetsDOM
RarityC




CMC: 2
Color: White

Tags
105
Adamaro, First to Desire (Adamaro, als Erster begehrend)


Legendary Creature - Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

SOK
SetsSOK
RarityR




CMC: 3
Color: Red

Tags
scale hand
106
Adanto Vanguard (Adanto-Vorhut)


Creature - Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

XLN
SetsXLN
RarityU




CMC: 2
Color: White

Tags
indestructible
pump power 2
107
Adanto, the First Fort (Adanto, das erste Fort)


Legendary Land

(Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.

XLN
SetsXLN
RarityR


link to Legion's Landing


CMC: 0
Color: Colorless

Tags
lifegain
mana W 1
token vampire 1
108
Adaptive Automaton (Anpassungsfähige Kampfmaschine)


Artifact Creature - Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

M12E022XM
SetsM12E022XM
RarityRRR




CMC: 3
Color: Colorless

Tags
chose creature type
masspump
tribal
109
Adaptive Shimmerer (Anpassungsfähiger Schimmerer)


Creature - Insect (0/0)

Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.

IKO
SetsIKO
RarityC




CMC: 5
Color: Colorless

Tags
110
Adaptive Snapjaw (Anpassungsfähiger Schnappkiefer)


Creature - Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

GTC
SetsGTC
RarityC




CMC: 5
Color: Green

Tags
counter +1/+1
scale power
scale toughness
trigger creature
111
Adarkar Sentinel (Adarkarwächter)


Artifact Creature - Soldier (3/3)

{1}: Adarkar Sentinel gets +0/+1 until end of turn.

IAME2
SetsIAME2
RarityUC




CMC: 5
Color: Colorless

Tags
pump toughness 1
112
Adarkar Unicorn (Adarkareinhorn)


Creature - Unicorn (2/2)

{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.

IA
SetsIA
RarityC




CMC: 3
Color: White

Tags
drawback effect restriction
mana U 1
sacrifice itself
113
Adarkar Valkyrie (Adarkarwalküre)


Snow Creature - Angel (4/5)

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

CSPMMAC14C18
SetsCSPMMAC14C18
RarityRRRR




CMC: 6
Color: White

Tags
control creature
evasion flying
reanimate creature
trigger creature dies
vigilance
114
Adarkar Wastes (Adarkarwüste)


Land

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

IA5E6E7E9ED10E
SetsIA5E6EW007E9ED10E
RarityRRRRRRR




CMC: 0
Color: Colorless

Tags
drawback damage
mana colorless 1
mana U 1
mana W 1
115
Adarkar Windform (Adarkarwindgestalt)


Snow Creature - Illusion (3/3)

Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)

CSP
SetsCSP
RarityU




CMC: 5
Color: Blue

Tags
anti-evasion
evasion
tribal snow
116
Adder-Staff Boggart (Natternstab-Boggart)


Creature - Goblin Warrior (2/1)

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

LRW
SetsLRW
RarityC




CMC: 2
Color: Red

Tags
counter +1/+1
information top card
trigger enters the battlefield
117
Addle (Verdutzen)


Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

INVMA
SetsINW01VMA
RarityUUC




CMC: 2
Color: Black

Tags
chose color
discard
information hand
118
Adeliz, the Cinder Wind (Adeliz Glutwind)


Legendary Creature - Human Wizard (2/2)

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

DOM
SetsDOM
RarityU




CMC: 3
Color: Multi

Tags
119
Adherent of Hope (Anhängerin der Hoffnung)


Creature - Human Soldier (2/1)

At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.

M21
SetsM21
RarityC




CMC: 2
Color: White

Tags
120
Admiral Beckett Brass (Admiralin Beckett Tollkun)


Legendary Creature - Human Pirate (3/3)

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLN
SetsXLN
RarityMR




CMC: 4
Color: Multi

Tags
control artifact
control creature
control enchantment
control planeswalker
masspump
ninja
pump power 1
pump toughness 1
tribal pirate
trigger end of turn 1
found
20962
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