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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Advanced Stitchwing (Weiterentwickelte Nahtschwinge)


Creature - Zombie Horror (3/4)

Flying {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

EMN
SetsEMN
RarityU




CMC: 5
Color: Blue

Tags
2
Ahn-Crop Invader (Eindringling der Ahn-Saat)


Creature - Zombie Minotaur Warrior (2/2)

As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.

WAR
SetsWAR
RarityC




CMC: 3
Color: Red

Tags
3
Armored Skaab (Gepanzerter Skaab)


Creature - Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, mill four cards.

ISD
SetsISD
RarityC




CMC: 3
Color: Blue

Tags
cardfiltering
trigger enters the battlefield
4
Aven Eternal (Verewigter Avior)


Creature - Zombie Bird Warrior (2/2)

Flying When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WAR
SetsWAR
RarityC




CMC: 3
Color: Blue

Tags
5
Dreadhorde Arcanist (Arkanist der Schreckenshorde)


Creature - Zombie Wizard (1/3)

Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.

WAR
SetsWAR
RarityR




CMC: 2
Color: Red

Tags
6
Dreadhorde Twins (Schreckenshorde-Zwillinge)


Creature - Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample.

WAR
SetsWAR
RarityU




CMC: 4
Color: Red

Tags
7
Drowned


Creature - Zombie (1/1)

{B}: Regenerate Drowned.

DKME4
SetsDKME4
RarityCC




CMC: 2
Color: Blue

Tags
regenerate
8
Drunau Corpse Trawler (Durnau-Leichenfischerin)


Creature - Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn.

SOI
SetsSOI
RarityU




CMC: 4
Color: Blue

Tags
9
Eternal of Harsh Truths (Verewigter des Untergangs)


Creature - Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

HOU
SetsHOU
RarityU




CMC: 3
Color: Blue

Tags
10
Eternal Skylord (Verewigte Himmelsfürstin)


Creature - Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

WAR
SetsWAR
RarityU




CMC: 5
Color: Blue

Tags
11
Fatestitcher (Schicksalsflicker)


Creature - Zombie Wizard (1/2)

{T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

ALA
SetsALA
RarityU




CMC: 4
Color: Blue

Tags
haste
reanimate itself
tap
untap
12
Forgotten Creation (Vergessene Schöpfung)


Creature - Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

SOI
SetsSOI
RarityR




CMC: 4
Color: Blue

Tags
13
Frontline Devastator (Frontlinien-Zerstörerin)


Creature - Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: Frontline Devastator gets +1/+0 until end of turn.

HOU
SetsHOU
RarityC




CMC: 4
Color: Red

Tags
14
Geralf's Masterpiece (Geralfs Meisterstück)


Creature - Zombie Horror (7/7)

Flying Geralf's Masterpiece gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

SOI
SetsSOI
RarityMR




CMC: 5
Color: Blue

Tags
15
Geralf's Mindcrusher (Geralfs Gedankenbrecher)


Creature - Zombie Horror (5/5)

When Geralf's Mindcrusher enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

DKA
SetsDKA
RarityR




CMC: 6
Color: Blue

Tags
cardfiltering
counter +1/+1
mill
trigger enters the battlefield
trigger to graveyard from battlefield
16
God-Eternal Kefnet (Gott-Verewigter Kefnet)


Legendary Creature - Zombie God (4/5)

Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

WAR
SetsWAR
RarityMR




CMC: 4
Color: Blue

Tags
17
Grim Initiate (Grimmiger Eingeweihter)


Creature - Zombie Warrior (1/1)

First strike When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WAR
SetsWAR
RarityC




CMC: 1
Color: Red

Tags
18
Havengul Skaab (Skaab aus Pfuhlhaven)


Creature - Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

AVR
SetsAVR
RarityC




CMC: 6
Color: Blue

Tags
bounce creature
trigger attack
19
Headless Skaab (Kopfloser Skaab)


Creature - Zombie Warrior (3/6)

As an additional cost to cast this spell, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped.

DKA
SetsDKA
RarityC




CMC: 3
Color: Blue

Tags
drawback begins tapped
drawback cast restriction
20
Ingenious Skaab (Genialer Skaab)


Creature - Zombie Horror (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn.

EMN
SetsEMN
RarityC




CMC: 3
Color: Blue

Tags
found
52
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