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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Absolver Thrull (Absolutions-Thrull)


Creature - Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

GPT
SetsGPT
RarityC




CMC: 4
Color: White

Tags
destroy enchantment
trigger enters the battlefield
trigger to graveyard from battlefield
2
Abyssal Nocturnus (Unterwelt-Nocturnus)


Creature - Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

GPT
SetsGPT
RarityR




CMC: 3
Color: Black

Tags
evasion
pump power 2
pump toughness 2
trigger discard
3
AEthermage's Touch (Berührung des Äthermagiers)


Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

DISC13MM3CMAC18
SetsDISC13MM3CMAC18
RarityRRRRR




CMC: 4
Color: Multi

Tags
alternate casting creature
bounce creature
cardfiltering
information bottom card
trigger end of turn
4
AEtherplasm (Ätherplasma)


Creature - Illusion (1/1)

Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

GPT
SetsGPT
RarityU




CMC: 4
Color: Blue

Tags
alternate casting creature
bounce itself
trigger block
5
Agent of Masks (Agent der Masken)


Creature - Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

GPTMM3
SetsGPTMM3
RarityUU




CMC: 5
Color: Multi

Tags
damage lifeloss
damage player
lifegain
scale player
trigger upkeep
6
Agrus Kos, Wojek Veteran (Agrus Kos, Wojek-Veteran)


Legendary Creature - Human Soldier (3/3)

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

RAV
SetsRAV
RarityR




CMC: 5
Color: Multi

Tags
masspump
trigger attack
7
Angel of Despair (Engel der Verzweiflung)


Creature - Angel (5/5)

Flying When Angel of Despair enters the battlefield, destroy target permanent.

GPTCMDCMAUMA
SetsGPTCMDCMAUMA
RarityRRRU




CMC: 7
Color: Multi

Tags
destroy artifact
destroy creature
destroy enchantment
destroy land
destroy planeswalker
evasion
land destruction
removal
trigger enters the battlefield
8
Anthem of Rakdos (Hymne der Rakdos)


Enchantment

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

DIS
SetsDIS
RarityR




CMC: 5
Color: Multi

Tags
damage creature
damage player
drawback damage
trigger attack
9
Aquastrand Spider (Wasserstrang-Spinne)


Creature - Spider Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

DISCMDMM2
SetsDISCMDMMB
RarityCCC




CMC: 2
Color: Green

Tags
counter +1/+1
reach
trigger creature
10
Assault Zeppelid (Angriffszeppelid)


Creature - Beast (3/3)

Flying, trample

DIS
SetsDIS
RarityC




CMC: 4
Color: Multi

Tags
evasion
trample
11
Auratouched Mage (Auraumwobener Magier)


Creature - Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.

RAVPC2
SetsRAVPC2
RarityUU




CMC: 6
Color: White

Tags
alternate casting aura
trigger enters the battlefield
tutor aura
12
Aurora Eidolon (Morgenröte-Eidolon)


Creature - Spirit (2/2)

{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

DIS
SetsDIS
RarityC




CMC: 4
Color: White

Tags
cast spell
cast spell multicolor
prevent
regrowth itself
sacrifice itself
13
Autochthon Wurm (Ureingesessener Wurm)


Creature - Wurm (9/14)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample

RAV
SetsRAV
RarityR




CMC: 15
Color: Multi

Tags
cost less
trample
14
Avatar of Discord (Avatar des Missklangs)


Creature - Avatar (5/3)

({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

DISARC
SetsDISARC
RarityRR




CMC: 3
Color: Multi

Tags
cardfiltering
drawback discard
evasion
sacrifice itself
trigger enters the battlefield
15
Azorius AEthermage (Azorius-Äthermagier)


Creature - Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.

DIS
SetsDIS
RarityU




CMC: 3
Color: Multi

Tags
carddraw
trigger bounce
16
Azorius Chancery (Azorius-Kanzlei)


Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

DISCMDDDIC13MM2C16CMAIMA
CM2C18C19C20
SetsDISCMDDDIC13MMBC16CMAIMA
CM2C18C19C20
RarityCCCCUUCU
UUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana U 1
mana W 1
trigger enters the battlefield
17
Azorius First-Wing (Elite-Geschwader der Azorius)


Creature - Griffin (2/2)

Flying, protection from enchantments

DIS
SetsDIS
RarityC




CMC: 2
Color: Multi

Tags
evasion
protection
18
Azorius Guildmage (Azorius-Gildenmagier)


Creature - Vedalken Wizard (2/2)

{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)

DISCMD
SetsDISCMD
RarityUU




CMC: 2
Color: Multi

Tags
counterspell ability
tap creature
19
Azorius Herald (Azorius-Herold)


Creature - Spirit (2/1)

Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.

DISC13
SetsDISC13
RarityUU




CMC: 3
Color: White

Tags
evasion
lifegain
sacrifice itself
trigger enters the battlefield
20
Azorius Ploy (Azorius-Tricks)


Instant

Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.

DIS
SetsDIS
RarityU




CMC: 4
Color: Multi

Tags
prevent
found
656
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