An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
21 |
Axebane Beast
(Beilbrecherwald-Bestie)
Creature - Beast (3/4)
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CMC: 4 Color: Green Tags | |||||||||||||||||||||||||
22 |
Azorius Guildgate
(Azorius-Gildeneingang)
Land - Gate Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||
23 |
Azorius Knight-Arbiter
(Ritterlicher Azorius-Schlichter)
Creature - Human Knight (2/5) Vigilance Azorius Knight-Arbiter can't be blocked.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||
24 |
Azorius Locket
(Azorius-Medaillon)
Artifact {T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.
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CMC: 3 Color: Colorless Tags | |||||||||||||||||||||||||
25 |
Azorius Skyguard
(Azorius-Himmelswächterin)
Creature - Human Knight (3/3) Flying, first strike Creatures your opponents control get -1/-0.
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CMC: 6 Color: Multi Tags | |||||||||||||||||||||||||
26 |
Bankrupt in Blood
(Blutiges Moratorium)
Sorcery As an additional cost to cast this spell, sacrifice two creatures. Draw three cards.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||
27 |
Barging Sergeant
(Brachialer Feldwebel)
Creature - Minotaur Soldier (4/2) Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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CMC: 5 Color: Red Tags | |||||||||||||||||||||||||
28 |
Barrier of Bones
(Knochenbarriere)
Creature - Skeleton Wall (0/3) Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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CMC: 1 Color: Black Tags | |||||||||||||||||||||||||
29 |
Bartizan Bats
(Erkerturmfledermaus)
Creature - Bat (3/1) Flying (This creature can't be blocked except by creatures with flying or reach.)
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||
30 |
Basilica Bell-Haunt
(Basilika-Glockengeist)
Creature - Spirit (3/4) When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||
31 |
Beacon Bolt
(Signalturm-Blitz)
Sorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||
32 |
Beamsplitter Mage
(Strahlspalter-Magier)
Creature - Vedalken Wizard (2/2) Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
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CMC: 2 Color: Multi Tags | |||||||||||||||||||||||||
33 |
Beast Whisperer
(Bestienflüsterer)
Creature - Elf Druid (2/3) Whenever you cast a creature spell, draw a card.
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CMC: 4 Color: Green Tags | |||||||||||||||||||||||||
34 |
Bedeck // Bedazzle (Bedazzle)
Instant Target creature gets +3/-3 until end of turn.
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CMC: 6 Color: Multi Tags | |||||||||||||||||||||||||
35 |
Bedeck // Bedazzle (Bedeck)
// Instant Target creature gets +3/-3 until end of turn.
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CMC: 2 Color: Multi Tags | |||||||||||||||||||||||||
36 |
Bedevil
(Martern)
Instant Destroy target artifact, creature, or planeswalker.
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||
37 |
Benthic Biomancer
(Benthischer Biomagier)
Creature - Merfolk Wizard Mutant (1/1) {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
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CMC: 1 Color: Blue Tags | |||||||||||||||||||||||||
38 |
Biogenic Ooze
(Biogener Schlamm)
Creature - Ooze (2/2) When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||
39 |
Biogenic Upgrade
(Biogene Aufrüstung)
Sorcery Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
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CMC: 6 Color: Green Tags | |||||||||||||||||||||||||
40 |
Biomancer's Familiar
(Vertrauter des Biomagiers)
Creature - Mutant (2/2) Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
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CMC: 2 Color: Multi Tags |
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