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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abnormal Endurance (Abnorme Zähigkeit)


Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

M19
SetsM19
RarityC




CMC: 2
Color: Black

Tags
2
Absorb


Instant

Counter target spell. You gain 3 life.

INRNA
SetsINRNA
RarityRR




CMC: 3
Color: Multi

Tags
counterspell
lifegain 3
3
Academy Drake (Akademie-Sceada)


Creature - Drake (2/2)

Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

DOM
SetsDOM
RarityC




CMC: 3
Color: Blue

Tags
4
Academy Journeymage (Wandermagierin der Akademie)


Creature - Human Wizard (3/2)

This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

DOM
SetsDOM
RarityC




CMC: 5
Color: Blue

Tags
5
Act of Treason


Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

M10M11M12GTCM14DDNKTKORI
A25M19RNA
SetsM10M11M12GTCM14DDNKTKORI
A25M19RNA
RarityUCCCCCCC
CCC




CMC: 3
Color: Red

Tags
control creature
haste creature
untap creature
6
Adamant Will (Unerschütterlicher Wille)


Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOM
SetsDOM
RarityC




CMC: 2
Color: White

Tags
7
Adanto Vanguard (Adanto-Vorhut)


Creature - Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

XLN
SetsXLN
RarityU




CMC: 2
Color: White

Tags
indestructible
pump power 2
8
Adanto, the First Fort (Adanto, das erste Fort)


Legendary Land

(Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.

XLN
SetsXLN
RarityR


link to Legion's Landing


CMC: 0
Color: Colorless

Tags
lifegain
mana W 1
token vampire 1
9
Adeliz, the Cinder Wind (Adeliz Glutwind)


Legendary Creature - Human Wizard (2/2)

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

DOM
SetsDOM
RarityU




CMC: 3
Color: Multi

Tags
10
Admiral Beckett Brass (Admiralin Beckett Tollkun)


Legendary Creature - Human Pirate (3/3)

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLN
SetsXLN
RarityMR




CMC: 4
Color: Multi

Tags
control artifact
control creature
control enchantment
control planeswalker
masspump
ninja
pump power 1
pump toughness 1
tribal pirate
trigger end of turn 1
11
Admiral's Order (Befehl der Admiralin)


Instant

Raid - If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. Counter target spell.

RIX
SetsRIX
RarityR




CMC: 3
Color: Blue

Tags
12
Adventurous Impulse (Abenteuerlust)


Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

DOM
SetsDOM
RarityC




CMC: 1
Color: Green

Tags
13
Aegis of the Heavens (Ägide der Himmel)


Instant

Target creature gets +1/+7 until end of turn.

M19
SetsM19
RarityU




CMC: 2
Color: White

Tags
14
Aerial Engineer (Luftschiff-Ingenieurin)


Creature - Human Artificer (2/4)

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.

M19
SetsM19
RarityU




CMC: 4
Color: Multi

Tags
15
Aeromunculus


Creature - Homunculus Mutant (2/3)

Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

RNA
SetsRNA
RarityC




CMC: 3
Color: Multi

Tags
16
Aesthir Glider (Aesthirgleiter)


Artifact Creature - Bird Construct (2/1)

Flying Aesthir Glider can't block.

ALME4DOM
SetsALATHME4DOM
RarityCCCC


obsoleted by Tatterkite


CMC: 3
Color: Colorless

Tags
drawback no block
evasion
17
Aether Tunnel (Äthertunnel)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

M19
SetsM19
RarityU




CMC: 2
Color: Blue

Tags
18
Aethershield Artificer (Ätherschild-Handwerkerin)


Creature - Dwarf Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

M19
SetsM19
RarityU




CMC: 4
Color: White

Tags
19
Affectionate Indrik (Verschmustes Indrik)


Creature - Beast (4/4)

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

GRN
SetsGRN
RarityU




CMC: 6
Color: Green

Tags
20
Aggressive Mammoth (Aggressives Mammut)


Creature - Elephant (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

M19
SetsM19
RarityR




CMC: 6
Color: Green

Tags
found
1558
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