An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Absolver Thrull
(Absolutions-Thrull)
Creature - Thrull Cleric (2/3) Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Abyssal Nocturnus
(Unterwelt-Nocturnus)
Creature - Horror (2/2) Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
AEtherplasm
(Ätherplasma)
Creature - Illusion (1/1) Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Agent of Masks
(Agent der Masken)
Creature - Human Advisor (2/3) At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Agrus Kos, Wojek Veteran
(Agrus Kos, Wojek-Veteran)
Legendary Creature - Human Soldier (3/3) Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Angel of Despair
(Engel der Verzweiflung)
Creature - Angel (5/5) Flying When Angel of Despair enters the battlefield, destroy target permanent.
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CMC: 7 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Auratouched Mage
(Auraumwobener Magier)
Creature - Human Wizard (3/3) When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
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CMC: 6 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Autochthon Wurm
(Ureingesessener Wurm)
Creature - Wurm (9/14) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample
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CMC: 15 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Barbarian Riftcutter
(Barbarischer Spaltenhauer)
Creature - Human Barbarian (3/3) {R}, Sacrifice Barbarian Riftcutter: Destroy target land.
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CMC: 5 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Bathe in Light
(Im Licht baden)
Instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Battering Wurm
(Rammender Wurm)
Creature - Wurm (4/3) Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it.
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CMC: 7 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Beastmaster's Magemark
(Zauberzeichen des Bändigers)
Enchantment - Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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CMC: 3 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Belfry Spirit
(Glockenstuhl-Geist)
Creature - Spirit (1/1) Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
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CMC: 5 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Belltower Sphinx
(Glockenturm-Sphinx)
Creature - Sphinx (2/5) Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Benediction of Moons
(Segen der Monde)
Sorcery You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player.
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CMC: 1 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Benevolent Ancestor
(Wohlwollender Vorfahr)
Creature - Spirit (0/4) Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Bioplasm
(Bioplasma)
Creature - Ooze (4/4) Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Birds of Paradise
(Paradiesvögel)
Creature - Bird (0/1) Flying {T}: Add one mana of any color.
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CMC: 1 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Blazing Archon
(Flammender Archon)
Creature - Archon (5/6) Flying Creatures can't attack you.
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CMC: 9 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Blind Hunter
(Blinder Jäger)
Creature - Bat (2/2) Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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CMC: 4 Color: Multi Tags |
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