An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akiri, Fearless Voyager
(Akiri, kĂĽhne Reisende)
Legendary Creature - Kor Warrior (3/3) Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
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CMC: 3 Color: Multi Tags | |||||||
2 |
Archon of Emeria
(Archon der Emeria)
Creature - Archon (2/3) Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped.
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CMC: 3 Color: White Tags | |||||||
3 |
Archpriest of Iona
(Erzpriester von Iona)
Creature - Human Cleric (*/2) Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
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CMC: 1 Color: White Tags | |||||||
4 |
Boulderloft Pathway
(Schwebefels-Höhenweg)
Land {T}: Add {W}.
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CMC: 0 Color: Colorless Tags | |||||||
5 |
Branchloft Pathway
(Schwebeholz-Höhenweg)
Land {T}: Add {G}.
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CMC: 0 Color: Colorless Tags | |||||||
6 |
Brightclimb Pathway
(Lichtsteig-Höhenweg)
Land {T}: Add {W}.
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CMC: 0 Color: Colorless Tags | |||||||
7 |
Charix, the Raging Isle
(Charix, die tobende Insel)
Legendary Creature - Leviathan Crab (0/17) Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
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CMC: 4 Color: Blue Tags | |||||||
8 |
Clearwater Pathway
(Klarwasser-Höhenweg)
Land {T}: Add {U}.
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CMC: 0 Color: Colorless Tags | |||||||
9 |
Confounding Conundrum
(Verwickeltes Dilemma)
Enchantment When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
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CMC: 2 Color: Blue Tags | |||||||
10 |
Coralhelm Chronicler
(Korallenhelm-Chronist)
Creature - Merfolk Wizard (2/2) Whenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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CMC: 3 Color: Blue Tags | |||||||
11 |
Coveted Prize
(Ersehnte Beute)
Sorcery This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Search your library for a card, put it into your hand, then shuffle your library. If you have a full party, you may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost.
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CMC: 5 Color: Black Tags | |||||||
12 |
Cragcrown Pathway
(Felskronen-Höhenweg)
Land {T}: Add {R}.
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CMC: 0 Color: Colorless Tags | |||||||
13 |
Cragplate Baloth
(Felspanzer-Baloth)
Creature - Beast (6/6) Kicker {2}{G} This spell can't be countered. Hexproof, haste If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
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CMC: 7 Color: Green Tags | |||||||
14 |
Crawling Barrens
(Kriechende Ă–dnis)
Land {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
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CMC: 0 Color: Colorless Tags | |||||||
15 |
Felidar Retreat
(Felidar-Zuflucht)
Enchantment Landfall - Whenever a land enters the battlefield under your control, choose one - ° Create a 2/2 white Cat Beast creature token. ° Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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CMC: 4 Color: White Tags | |||||||
16 |
Glasspool Mimic
(Glasbecken-Nachahmerin)
Creature - Shapeshifter Rogue (0/0) You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
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CMC: 3 Color: Blue Tags | |||||||
17 |
Glasspool Shore
(Ufer des Glasbeckens)
Land Glasspool Shore enters the battlefield tapped. {T}: Add {U}.
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CMC: 0 Color: Colorless Tags | |||||||
18 |
Grakmaw, Skyclave Ravager
(Grakmaul, Vernichter der Himmelsfestung)
Legendary Creature - Hydra Horror (0/0) Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
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CMC: 3 Color: Multi Tags | |||||||
19 |
Grimclimb Pathway
(Grimmsteig-Höhenweg)
Land {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | |||||||
20 |
Hagra Broodpit
(Hagra-Brutgrube)
Land Hagra Broodpit enters the battlefield tapped. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags |
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