An integrated list will be added in a later version of this page.
deckcolor (default) |
---|
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
---|---|
0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
---|
Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
---|---|
3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
---|---|
{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Agadeem's Awakening
(Agadeems Erwachen)
Sorcery Return from your graveyard to the battlefield any number of target creature cards that each have a different converted mana cost X or less.
|
CMC: 3 Color: Black Tags | |||||||
2 |
Agadeem, the Undercrypt
(Agadeems Unterkrypta)
Land As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}.
|
CMC: 0 Color: Colorless Tags | |||||||
3 |
Ancient Greenwarden
(Uralter Grünwächter)
Creature - Elemental (5/7) Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
CMC: 6 Color: Green Tags | |||||||
4 |
Angel of Destiny
(Engel des Schicksals)
Creature - Angel Cleric (2/6) Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
|
CMC: 5 Color: White Tags | |||||||
5 |
Ashaya, Soul of the Wild
(Ashaya, Seele der Wildnis)
Legendary Creature - Elemental (*/*) Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
|
CMC: 5 Color: Green Tags | |||||||
6 |
Drana, the Last Bloodchief
(Drana, der letzte Bluthäuptling)
Legendary Creature - Vampire Cleric (4/4) Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types.
|
CMC: 5 Color: Black Tags | |||||||
7 |
Emeria's Call
(Emerias Ruf)
Sorcery Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
|
CMC: 7 Color: White Tags | |||||||
8 |
Emeria, Shattered Skyclave
(Emeria, die zerstörte Himmelsfestung)
Land As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {W}.
|
CMC: 0 Color: Colorless Tags | |||||||
9 |
Forsaken Monument
(Verlassenes Monument)
Legendary Artifact Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.
|
CMC: 5 Color: Colorless Tags | |||||||
10 |
Jace, Mirror Mage
(Jace der Spiegelmagier)
Legendary Planeswalker - Jace Kicker {2} When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. +1: Scry 2. 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage.
|
CMC: 3 Color: Blue Tags | |||||||
11 |
Leyline Tyrant
(Tyrann der Ley-Linien)
Creature - Dragon (4/4) Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
|
CMC: 4 Color: Red Tags | |||||||
12 |
Lithoform Engine
(Lithoform-Maschine)
Legendary Artifact {2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
|
CMC: 4 Color: Colorless Tags | |||||||
13 |
Moraug, Fury of Akoum
(Moraug, Zorn von Akoum)
Legendary Creature - Minotaur Warrior (6/6) Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
|
CMC: 6 Color: Red Tags | |||||||
14 |
Nahiri, Heir of the Ancients
(Nahiri, Erbin der Alten)
Legendary Planeswalker - Nahiri +1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
|
CMC: 4 Color: Multi Tags | |||||||
15 |
Nissa of Shadowed Boughs
(Nissa von den schattigen Ästen)
Legendary Planeswalker - Nissa Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -5: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
|
CMC: 4 Color: Multi Tags | |||||||
16 |
Omnath, Locus of Creation
(Omnath, der Sammelpunkt der Schöpfung)
Legendary Creature - Elemental (4/4) When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
|
CMC: 4 Color: Multi Tags | |||||||
17 |
Scourge of the Skyclaves
(Geißel der Himmelsfestungen)
Creature - Demon (*/*) Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
|
CMC: 2 Color: Black Tags | |||||||
18 |
Sea Gate Restoration
(Seetors Restaurierung)
Sorcery Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
|
CMC: 7 Color: Blue Tags | |||||||
19 |
Sea Gate Stormcaller
(Seetor-Sturmruferin)
Creature - Human Wizard (2/1) Kicker {4}{U} When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
|
CMC: 2 Color: Blue Tags | |||||||
20 |
Sea Gate, Reborn
(Seetor, neu erbaut)
Land As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {U}.
|
CMC: 0 Color: Colorless Tags |
This page as cardlist: show
WUBRG | Top |
Link to this Page |
Reset
Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC
in the United States and other countries.
©1993-2024 Wizards a subsidiary of
Hasbro, Inc. All Rights Reserved.
This website is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This website may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, MAGIC: THE GATHERING is a trademark of Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.