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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Agadeem's Awakening (Agadeems Erwachen)


Sorcery

Return from your graveyard to the battlefield any number of target creature cards that each have a different converted mana cost X or less.

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CMC: 3
Color: Black

Tags
2
Agadeem, the Undercrypt (Agadeems Unterkrypta)


Land

As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}.

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CMC: 0
Color: Colorless

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3
Ancient Greenwarden (Uralter Grünwächter)


Creature - Elemental (5/7)

Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

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CMC: 6
Color: Green

Tags
4
Angel of Destiny (Engel des Schicksals)


Creature - Angel Cleric (2/6)

Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

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CMC: 5
Color: White

Tags
5
Ashaya, Soul of the Wild (Ashaya, Seele der Wildnis)


Legendary Creature - Elemental (*/*)

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

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CMC: 5
Color: Green

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6
Drana, the Last Bloodchief (Drana, der letzte Bluthäuptling)


Legendary Creature - Vampire Cleric (4/4)

Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types.

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CMC: 5
Color: Black

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7
Emeria's Call (Emerias Ruf)


Sorcery

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.

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CMC: 7
Color: White

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8
Emeria, Shattered Skyclave (Emeria, die zerstörte Himmelsfestung)


Land

As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {W}.

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CMC: 0
Color: Colorless

Tags
9
Forsaken Monument (Verlassenes Monument)


Legendary Artifact

Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.

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CMC: 5
Color: Colorless

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10
Jace, Mirror Mage (Jace der Spiegelmagier)


Legendary Planeswalker - Jace

Kicker {2} When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. +1: Scry 2. 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage.

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CMC: 3
Color: Blue

Tags
11
Leyline Tyrant (Tyrann der Ley-Linien)


Creature - Dragon (4/4)

Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.

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CMC: 4
Color: Red

Tags
12
Lithoform Engine (Lithoform-Maschine)


Legendary Artifact

{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

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CMC: 4
Color: Colorless

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13
Moraug, Fury of Akoum (Moraug, Zorn von Akoum)


Legendary Creature - Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

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CMC: 6
Color: Red

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14
Nahiri, Heir of the Ancients (Nahiri, Erbin der Alten)


Legendary Planeswalker - Nahiri

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

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CMC: 4
Color: Multi

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15
Nissa of Shadowed Boughs (Nissa von den schattigen Ästen)


Legendary Planeswalker - Nissa

Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -5: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

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CMC: 4
Color: Multi

Tags
16
Omnath, Locus of Creation (Omnath, der Sammelpunkt der Schöpfung)


Legendary Creature - Elemental (4/4)

When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

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CMC: 4
Color: Multi

Tags
17
Scourge of the Skyclaves (Geißel der Himmelsfestungen)


Creature - Demon (*/*)

Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.

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CMC: 2
Color: Black

Tags
18
Sea Gate Restoration (Seetors Restaurierung)


Sorcery

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

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CMC: 7
Color: Blue

Tags
19
Sea Gate Stormcaller (Seetor-Sturmruferin)


Creature - Human Wizard (2/1)

Kicker {4}{U} When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

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CMC: 2
Color: Blue

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20
Sea Gate, Reborn (Seetor, neu erbaut)


Land

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {U}.

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CMC: 0
Color: Colorless

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