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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
16
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1
Aegis Angel (Behütender Engel)


Creature - Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

M12M15W16E01
SetsM12M15W16AR2
RarityRRRR




CMC: 6
Color: White

Tags
drawback game state
evasion flying
indestructible artifact
indestructible creature
indestructible enchantment
indestructible land
indestructible planeswalker
trigger enters the battlefield
2
Air Servant (Diener der Luft)


Creature - Elemental (4/3)

Flying {2}{U}: Tap target creature with flying.

M11M14CNSMM2W16
SetsM11M14CNSMMBW16
RarityUUUUU




CMC: 5
Color: Blue

Tags
anti-evasion flying
drawback effect restriction
evasion flying
tap creature
3
Borderland Marauder (Grenzland-Marodeurin)


Creature - Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

M15W16EMAIMABBDJMP
SetsM15W16EMAIMABBDJMP
RarityCCCCCC




CMC: 2
Color: Red

Tags
pump power 2
trigger attack
4
Cone of Flame (Flammenkegel)


Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

WL10EDD2HOPDDGM15DD3_JVCW16
SetsWL10EDD2HOPDDGM15DD3W16
RarityUUUUUUUU




CMC: 5
Color: Red

Tags
damage creature 1
damage creature 2
damage creature 3
damage player 1
damage player 2
damage player 3
massremoval
5
Disperse (Sich verziehen)


Instant

Return target nonland permanent to its owner's hand.

MORSOMM14ORIW16M19
SetsMORSOMM14ORIW16M19
RarityCCCCCC


obsoleted by Into the Roil


CMC: 2
Color: Blue

Tags
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
6
Incremental Growth (Stufenweises Wachstum)


Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

LRWMMAKTKW16
SetsLRWMMAKTKW16
RarityUUUU




CMC: 5
Color: Green

Tags
counter +1/+1 1
counter +1/+1 2
counter +1/+1 3
masspump
7
Marked by Honor (Gekennzeichnet durch Ehre)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

M15W16
SetsM15W16
RarityCC




CMC: 4
Color: White

Tags
pump power 2
pump toughness 2
vigilance creature
8
Mind Rot (Gedankenzersetzung)


Sorcery

Target player discards two cards.

POP2P37E8ED9ED10EM10
M11M12M13RTRM14M15DTKW16
KLDM19M20M21
SetsPOP2P37E8ED9ED10EM10
M11M12M13RTRM14M15DTKW16
KLDM19M20M21
RarityCCCCCCCC
CCCCCCCC
CCCC


obsoleted by Bog Down


CMC: 3
Color: Black

Tags
discard 2
9
Nightmare (Nachtmahr)


Creature - Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

1E2E2U3E4E5E6E7E
8ED9ED10EM10M14M15W16
Sets1E2E2U3E4E5E6E7E
8ED9ED10EM10M14M15W16W17
RarityRRRRRRRR
RRRRRRRR




CMC: 6
Color: Black

Tags
evasion flying
scale land
10
Oakenform (Eichengestalt)


Enchantment - Aura

Enchant creature Enchanted creature gets +3/+3.

M10W16M19M20
SetsM10W16W17M19M20
RarityCCCCC




CMC: 3
Color: Green

Tags
pump power 3
pump toughness 3
11
Sengir Vampire (Sengir-Vampir)


Creature - Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

1E2E2U3E4EBRBDTOR
9ED10EME4M12DDKM14M15W16
JMP
Sets1E2E2U3E4EBRBDTOR
9ED10EME4M12DDKM14M15W16
W17JMP
RarityUUUUUUUR
RRUUUUUU
UU




CMC: 5
Color: Black

Tags
counter +1/+1
evasion flying
trigger creature dies
12
Serra Angel (Serra-Engel)


Creature - Angel (4/4)

Flying, vigilance

1E2E2U3E4E7E8ED
9ED10EDDCM10M11ME4CMDM12
M13M14M15DD3_JVCV15W16EMA
CMAIMADOMJMP
Sets1E2E2U3E4EATH7E8ED
9ED10EDDCM10M11ME4CMDM12
M13M14M15DD3V15W16EMAW17
CMAIMADOMJMP
RarityUUUUUURR
RRRUUUUU
UUUUMRUUU
UUUU




CMC: 5
Color: White

Tags
evasion flying
vigilance
13
Shivan Dragon (Schiwanischer Drache)


Creature - Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.

1E2E2U3E4E5EBD7E
8ED9ED10EDRBM10ME4M14M15
W16M19M20
Sets1E2E2U3E4E5EBD7E
8ED9ED10EDRBM10ME4M14M15
W16W17M19M20
RarityRRRRRRRR
RRRRRRRR
RRRR




CMC: 6
Color: Red

Tags
evasion flying
pump power 1
14
Soul of the Harvest (Seele der Ernte)


Creature - Elemental (6/6)

Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

AVRC14W16CMAE02JMP
SetsAVRC14W16CMAE02JMP
RarityRRRRRR




CMC: 6
Color: Green

Tags
carddraw 1
trample
tribal nontoken
trigger creature
15
Sphinx of Magosi (Sphinx vom Magosi)


Creature - Sphinx (6/6)

Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

ROEC14W16CN2
SetsROEC14W16CN2W17
RarityRRRRR




CMC: 6
Color: Blue

Tags
carddraw 1
counter +1/+1
evasion flying
16
Walking Corpse (Wandelnde Leiche)


Creature - Zombie (2/2)



ISDM13M15W16M19M20M21
SetsISDM13M15W16M19M20M21
RarityCCCCCCC




CMC: 2
Color: Black

Tags
vanilla
found
16
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