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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
AEther Mutation (Äthermutation)


Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.

APVMA
SetsAPVMA
RarityUU




CMC: 5
Color: Multi

Tags
bounce creature
token saproling
2
Akroma's Blessing (Akromas Segen)


Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)

ONSVMA
SetsONSVMA
RarityUU




CMC: 3
Color: White

Tags
cardfiltering
chose color
protection B
protection G
protection R
protection U
protection W
3
Animate Dead (Belebung der Toten)


Enchantment - Aura

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

1E2E2U3E4E5EMEDPD3
VMAEMA
Sets1E2E2U3E4E5EMEDPD3
VMAEMA
RarityUUUUUUUU
UU




CMC: 2
Color: Black

Tags
control creature
reanimate creature
sacrifice creature
trigger enters the battlefield
trigger leaves play
4
Armadillo Cloak (Mantel des Gürteltiers)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.

INDDEARCVMAEMA
SetsINDDEARCVMAEMA
RarityCCCUU




CMC: 3
Color: Multi

Tags
lifegain
pump power 2
pump toughness 2
trample
5
Astral Slide (Astralrutsche)


Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

ONSVMA
SetsONSW04VMA
RarityUUU




CMC: 3
Color: White

Tags
anti-control
flicker
trigger cycled
trigger end of turn
6
Bad River (Düsterwasser)


Land

Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.

MIVMA
SetsMIVMA
RarityUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
manafixing
sacrifice itself
tutor
7
Blastoderm (Blastoderm)


Creature - Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

NEDDDVMADD3_JVC
SetsNEW00W01DDDVMADD3
RarityCCCCUC




CMC: 4
Color: Green

Tags
sacrifice itself
shroud
trigger upkeep
8
Blazing Specter (Leuchtschweif-Gespenst)


Creature - Specter (2/2)

Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card.

INDDHVMA
SetsINW01DDHVMA
RarityRRRU




CMC: 4
Color: Multi

Tags
discard
evasion
haste
ninja
trigger deals combat damage
9
Brain Freeze (Gehirnfrost)


Instant

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

SCGVMA
SetsSCGVMA
RarityUU




CMC: 2
Color: Blue

Tags
copy itself
mill
scale cast spell
10
Breath of Life (Lebenshauch)


Sorcery

Return target creature card from your graveyard to the battlefield.

POP2P3P47EVMA
SetsPOP2P3P47EVMA
RarityCCUUUU




CMC: 4
Color: White

Tags
reanimate creature
11
Cabal Ritual (Kabbalisten-Ritual)


Instant

Add {B}{B}{B}. Threshold - Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.

TORVMAV16
SetsTORVMAV16
RarityCUMR




CMC: 2
Color: Black

Tags
mana B 1
scale graveyard
threshold 7
12
Caldera Lake (Feuermaar)


Land

Caldera Lake enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.

TEVMA
SetsTEVMA
RarityRU


obsoleted by Shivan Reef


CMC: 0
Color: Colorless

Tags
drawback begins tapped
drawback damage
mana colorless 1
mana R 1
mana U 1
13
Chimeric Idol (Chimärenstandbild)


Artifact

{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.

PRVMA
SetsPRVMA
RarityUU




CMC: 3
Color: Colorless

Tags
change animate artifact
tap land
tribal turtle
14
Cloud Djinn (Wolkendschinn)


Creature - Djinn (5/4)

Flying Cloud Djinn can block only creatures with flying.

WLBDVMA
SetsWLBDVMA
RarityUUU


obsoleted by Keiga, the Tide Star


CMC: 6
Color: Blue

Tags
drawback blocks fliers
evasion
15
Cloud of Faeries (Feenwolke)


Creature - Faerie (1/1)

Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.)

GUVMA
SetsGUVMA
RarityCU




CMC: 2
Color: Blue

Tags
cardfiltering
evasion
manafixing
trigger enters the battlefield
untap land
16
Dark Hatchling (Dunkle Brut)


Creature - Horror (3/3)

Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

UZCMDPC2VMACM2
SetsUZCMDPC2VMACM2
RarityRRRUR




CMC: 6
Color: Black

Tags
anti-regeneration
destroy creature
evasion
removal
trigger enters the battlefield
17
Death Grasp (Tödlicher Griff)


Sorcery

Death Grasp deals X damage to any target. You gain X life.

APDDKC13VMAC15
SetsAPDDKC13VMAC15
RarityRRRUR




CMC: 2
Color: Multi

Tags
damage creature
damage player
lifegain
removal
18
Deathreap Ritual (Todesernte-Ritual)


Enchantment

Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.

CNSVMAC182XM
SetsCNSVMAC182XM
RarityUUUU




CMC: 4
Color: Multi

Tags
carddraw 1
trigger creature dies
trigger end of turn
19
Desert Twister (Wüstensturm)


Sorcery

Destroy target permanent.

AN3E4E5EMMME3VMAC14
C15CMA
SetsAN3E4E5EMMME3VMAC14
C15CMA
RarityUUUUUUUU
UU




CMC: 6
Color: Green

Tags
destroy artifact
destroy creature
destroy enchantment
destroy land
destroy planeswalker
land destruction
removal
20
Devout Witness (Devote Zeugin)


Creature - Human Spellshaper (2/2)

{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.

MMVMA
SetsMMVMA
RarityCU




CMC: 3
Color: White

Tags
cardfiltering
destroy artifact
destroy enchantment
found
80
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