An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Academy Elite
(Elite der Akademie)
Creature - Human Wizard (0/0) Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Addle
(Verdutzen)
Sorcery Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
AEther Mutation
(Äthermutation)
Sorcery Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Afterlife
(Seelenwandlung)
Instant Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
obsoleted by Crib Swap |
CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Aftershock
(Nachbeben)
Sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
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CMC: 4 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Akroma's Blessing
(Akromas Segen)
Instant Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Ancestral Recall
Instant Target player draws three cards.
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CMC: 1 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Ancient Tomb
(Grab der Ahnen)
Land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Animate Dead
(Belebung der Toten)
Enchantment - Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Ankh of Mishra
(Mishras Ankh)
Artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
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CMC: 2 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Aquamoeba
(Aquamöbe)
Creature - Elemental Beast (1/3) Discard a card: Switch Aquamoeba's power and toughness until end of turn.
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CMC: 2 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Armadillo Cloak
(Mantel des Gürteltiers)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Armageddon
(Armageddon)
Sorcery Destroy all lands.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Armor of Thorns
(Dornenpanzer)
Enchantment - Aura You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.
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CMC: 2 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Arrogant Wurm
(Arroganter Wurm)
Creature - Wurm (4/4) Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Astral Slide
(Astralrutsche)
Enchantment Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Bad River
(Düsterwasser)
Land Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Badlands
(Ödland)
Land - Swamp Mountain ({T}: Add {B} or {R}.)
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Balance
(Ausgleich)
Sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Baleful Force
(Wucht des Unheils)
Creature - Elemental (7/7) At the beginning of each upkeep, you draw a card and you lose 1 life.
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CMC: 8 Color: Black Tags |
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