An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
81 |
Sword of Dungeons & Dragons
Artifact - Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
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CMC: 3 Color: Colorless Tags | ||||||||||
82 |
Syr Cadian, Knight Owl
Legendary Creature - Bird Knight (4/4) Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate this ability only from sunrise to sunset. {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate this ability only from sunset to sunrise.
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CMC: 5 Color: White Tags | ||||||||||
83 |
Time Out
Instant Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
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CMC: 5 Color: Blue Tags | ||||||||||
84 |
Timmy, Power Gamer
Legendary Creature - Human Gamer (1/1) {4}: You may put a creature card from your hand onto the battlefield.
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CMC: 4 Color: Green Tags | ||||||||||
85 |
Topsy Turvy
Enchantment The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
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CMC: 3 Color: Blue Tags | ||||||||||
86 |
Underdome
Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay silver-bordered costs.
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CMC: 0 Color: Colorless Tags | ||||||||||
87 |
Wall of Fortune
Artifact Creature - Wall (0/4) Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled.
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CMC: 2 Color: Blue Tags | ||||||||||
88 |
Water Gun Balloon Game
Artifact As Water Gun Balloon Game enters the battlefield, each player puts a pop counter on "0." Whenever a player casts a spell, move that player's pop counter up one. Whenever a player's pop counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop counters to "0."
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CMC: 2 Color: Colorless Tags | ||||||||||
89 |
Who/What/When/Where/Why (Who // What // When // Where // Why)
Instant Who oX{W} Instant Target player gains X life. // What {2}{R} Instant Destroy target artifact. // When {2}{U} Instant Counter target creature spell. // Where {3}{B} Instant Destroy target land. // Why {1}{G} Instant Destroy target enchantment.
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CMC: 0 Color: Colorless Tags | ||||||||||
90 |
Wild Crocodile
Host Creature - Crocodile (1/1) When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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CMC: 2 Color: Green Tags | ||||||||||
91 |
Yet Another AEther Vortex (Yet Another Aether Vortex)
Enchantment All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
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CMC: 5 Color: Red Tags |
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