An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Bronze Calendar
Artifact Spells you cast cost {1} less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice Bronze Calendar.
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CMC: 4 Color: Colorless Tags | |||||||||||||
2 |
Censorship
Enchantment As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player.
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CMC: 1 Color: Blue Tags | |||||||||||||
3 |
Charm School
Enchantment As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.
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CMC: 3 Color: White Tags | |||||||||||||
4 |
Checks and Balances
Enchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
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CMC: 3 Color: Blue Tags | |||||||||||||
5 |
Clay Pigeon
Artifact Creature - Bird (1/1) Flying {1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.
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CMC: 3 Color: Colorless Tags | |||||||||||||
6 |
Common Courtesy
Enchantment Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.
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CMC: 4 Color: Blue Tags | |||||||||||||
7 |
Flock of Rabid Sheep
Sorcery Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
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CMC: 2 Color: Green Tags | |||||||||||||
8 |
Gerrymandering
Sorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
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CMC: 3 Color: Green Tags | |||||||||||||
9 |
Get a Life
Instant Target player and each of that player's teammates exchange life totals.
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CMC: 1 Color: White Tags | |||||||||||||
10 |
Goblin
(none)
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CMC: 0 Color: Red Tags | |||||||||||||
11 |
Goblin Tutor
Instant Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle your library. 2 - A card named Goblin Tutor 3 - An enchantment 4 - An artifact 5 - A creature 6 - An instant or sorcery
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CMC: 1 Color: Red Tags | |||||||||||||
12 |
Handcuffs
Enchantment As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.
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CMC: 5 Color: Black Tags | |||||||||||||
13 |
Hungry Hungry Heifer
Creature - Cow (3/3) At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.
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CMC: 3 Color: Green Tags | |||||||||||||
14 |
Jumbo Imp
Creature - Imp (0/0) Flying As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
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CMC: 3 Color: Black Tags | |||||||||||||
15 |
Lexivore
Creature - Beast (2/3) Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)
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CMC: 4 Color: White Tags | |||||||||||||
16 |
Miss Demeanor
Creature - Lady of Proper Etiquette (3/1) Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.
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CMC: 4 Color: White Tags | |||||||||||||
17 |
Pegasus
(none)
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CMC: 0 Color: White Tags | |||||||||||||
18 |
Ricochet
Enchantment Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
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CMC: 1 Color: Red Tags | |||||||||||||
19 |
Sheep
(none)
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CMC: 0 Color: Blue Tags | |||||||||||||
20 |
Soldier
(none)
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CMC: 0 Color: White Tags |
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