An integrated list will be added in a later version of this page.
deckcolor (default) |
---|
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
---|---|
0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
---|
Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
---|---|
3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
---|---|
{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Chaos Confetti
Artifact {4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.
|
CMC: 4 Color: Colorless Tags | ||||||||||
2 |
Chicken Egg
Creature - Egg (0/1) At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
|
CMC: 2 Color: Red Tags | ||||||||||
3 |
Clam Session
Creature - Clamfolk (2/5) As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.
|
CMC: 3 Color: Blue Tags | ||||||||||
4 |
Clam-I-Am
Creature - Clamfolk (2/2) If you roll a 3 on a six-sided die, you may reroll that die.
|
CMC: 3 Color: Blue Tags | ||||||||||
5 |
Clambassadors
Creature - Clamfolk (4/4) Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
|
CMC: 4 Color: Blue Tags | ||||||||||
6 |
Deadhead
Creature - Zombie (3/3) {0}: Return Deadhead from your graveyard to the battlefield. Activate this ability only if an opponent isn't touching their hand (of cards).
|
CMC: 4 Color: Black Tags | ||||||||||
7 |
Denied!
Instant Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
|
CMC: 1 Color: Blue Tags | ||||||||||
8 |
Double Cross
Sorcery Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.
|
CMC: 5 Color: Black Tags | ||||||||||
9 |
Double Deal
Sorcery Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.
|
CMC: 5 Color: Red Tags | ||||||||||
10 |
Double Dip
Instant Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
|
CMC: 5 Color: White Tags | ||||||||||
11 |
Double Play
Sorcery Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle your library. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle your library.
|
CMC: 5 Color: Green Tags | ||||||||||
12 |
Double Take
Instant Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
|
CMC: 5 Color: Blue Tags | ||||||||||
13 |
Elvish Impersonators
Creature - Elves (*/*) As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
|
CMC: 4 Color: Green Tags | ||||||||||
14 |
Fowl Play
Enchantment - Aura Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
|
CMC: 3 Color: Blue Tags | ||||||||||
15 |
Free-Range Chicken
Creature - Bird (3/3) {1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)
|
CMC: 4 Color: Green Tags | ||||||||||
16 |
Ghazban Ogress
Creature - Ogre (2/2) When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.
|
CMC: 1 Color: Green Tags | ||||||||||
17 |
Goblin Bookie
Creature - Goblin (1/1) {R}, {T}: Reflip any coin or reroll any die. (Activate this ability only any time it makes sense.)
|
CMC: 1 Color: Red Tags | ||||||||||
18 |
Goblin Bowling Team
Creature - Goblin (1/1) If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.
|
CMC: 4 Color: Red Tags | ||||||||||
19 |
Growth Spurt
Instant Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
|
CMC: 2 Color: Green Tags | ||||||||||
20 |
Gus
Creature - Gus (2/2) Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.
|
CMC: 3 Color: Green Tags |
This page as cardlist: show
WUBRG | Top |
Link to this Page |
Reset
Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC
in the United States and other countries.
©1993-2024 Wizards a subsidiary of
Hasbro, Inc. All Rights Reserved.
This website is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This website may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, MAGIC: THE GATHERING is a trademark of Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.