An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Admiral's Order
(Befehl der Admiralin)
Instant Raid - If you attacked this turn, you may pay {U} rather than pay this spell's mana cost. Counter target spell.
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CMC: 3 Color: Blue Tags | ||||||||||||||||
2 |
Aggressive Urge
(Aggressiver Drang)
Instant Target creature gets +1/+1 until end of turn. Draw a card.
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CMC: 2 Color: Green Tags | ||||||||||||||||
3 |
Angrath's Ambusher
(Angraths Ãœberfallkommando)
Creature - Orc Pirate (2/3) Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
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CMC: 3 Color: Black Tags | ||||||||||||||||
4 |
Angrath's Fury
(Angraths Zorn)
Sorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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CMC: 5 Color: Multi Tags | ||||||||||||||||
5 |
Angrath, Minotaur Pirate
(Angrath, Minotauren-Pirat)
Legendary Planeswalker - Angrath +2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. -3: Return target Pirate card from your graveyard to the battlefield. -11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
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CMC: 6 Color: Multi Tags | ||||||||||||||||
6 |
Angrath, the Flame-Chained
(Angrath der Flammengekettete)
Legendary Planeswalker - Angrath +1: Each opponent discards a card and loses 2 life. -3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. -8: Each opponent loses life equal to the number of cards in their graveyard.
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CMC: 5 Color: Multi Tags | ||||||||||||||||
7 |
Aquatic Incursion
(Ãœberfall aus dem Wasser)
Enchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
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CMC: 4 Color: Blue Tags | ||||||||||||||||
8 |
Arch of Orazca
(Torbogen von Orazca)
Land Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||
9 |
Arterial Flow
(Aderlass)
Sorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
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CMC: 3 Color: Black Tags | ||||||||||||||||
10 |
Atzal, Cave of Eternity
(Atzal, Höhle der Ewigkeit)
Legendary Land (Transforms from Journey to Eternity.) {T}: Add one mana of any color. {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||
11 |
Atzocan Seer
(Atzocan-Seher)
Creature - Human Druid (2/3) {T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
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CMC: 3 Color: Multi Tags | ||||||||||||||||
12 |
Awakened Amalgam
(Erwecktes Konglomerat)
Artifact Creature - Golem (*/*) Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
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CMC: 4 Color: Colorless Tags | ||||||||||||||||
13 |
Azor's Gateway
(Azors Pforte)
Legendary Artifact {1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||
14 |
Azor, the Lawbringer
(Azor der Rechtsprecher)
Legendary Creature - Sphinx (6/6) Flying When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
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CMC: 6 Color: Multi Tags | ||||||||||||||||
15 |
Baffling End
(Rätselhaftes Ende)
Enchantment When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
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CMC: 2 Color: White Tags | ||||||||||||||||
16 |
Bishop of Binding
(Bischof der Verbannung)
Creature - Vampire Cleric (1/1) When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
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CMC: 4 Color: White Tags | ||||||||||||||||
17 |
Blazing Hope
(Flammende Hoffnung)
Instant Exile target creature with power greater than or equal to your life total.
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CMC: 1 Color: White Tags | ||||||||||||||||
18 |
Blood Sun
(Blutsonne)
Enchantment When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.
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CMC: 3 Color: Red Tags | ||||||||||||||||
19 |
Bombard
(Bombardieren)
Instant Bombard deals 4 damage to target creature.
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CMC: 3 Color: Red Tags | ||||||||||||||||
20 |
Brass's Bounty
(Tollkuns Beute)
Sorcery For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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CMC: 7 Color: Red Tags |
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