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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abyssal Hunter (Unterweltjäger)


Creature - Human Assassin (1/1)

{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

MI6E
SetsMI6E
RarityRR




CMC: 4
Color: Black

Tags
damage creature X
removal
scale power
tap creature
2
Acidic Dagger (Vergifteter Dolch)


Artifact

{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

MI
SetsMI
RarityR




CMC: 4
Color: Colorless

Tags
drawback effect restriction
gaze
trigger leaves play
3
Afiya Grove (Afiyahain)


Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it.

MI
SetsMI
RarityR




CMC: 2
Color: Green

Tags
counter +1/+1
trigger upkeep
4
Afterlife (Seelenwandlung)


Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

MIMMCMDVMAC14
SetsMIMMCMDVMAC14
RarityUUUCU


obsoleted by Crib Swap


CMC: 3
Color: White

Tags
anti-regeneration
destroy creature
evasion flying
removal
token spirit
5
Agility (Geschicklichkeit)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

MI
SetsMI
RarityC




CMC: 2
Color: Red

Tags
pump power 1
pump toughness 1
trigger becomes blocked
6
Alarum (Alarmierung)


Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

MI
SetsMI
RarityC




CMC: 2
Color: White

Tags
pump power 1
pump toughness 3
untap creature
7
Aleatory (Würfelspiel)


Instant

Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.

MI
SetsMI
RarityU




CMC: 2
Color: Red

Tags
carddraw 1
coinflip
pump power 1
pump toughness 1
trigger upkeep
8
Amber Prison (Bernsteingefängnis)


Artifact

You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.

MI6E
SetsMI6E
RarityRR




CMC: 4
Color: Colorless

Tags
no untap artifact
no untap creature
no untap land
tap artifact
tap creature
tap land
9
Amulet of Unmaking (Amulett der Aufhebung)


Artifact

{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.

MI
SetsMI
RarityR




CMC: 5
Color: Colorless

Tags
drawback sorcery speed
exile artifact
exile creature
exile land
removal
10
Ancestral Memories (Wissen der Ahnen)


Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

MIPO6E7E
SetsMIPO6E7E
RarityRRRR




CMC: 5
Color: Blue

Tags
carddraw
cardfiltering
tutor
11
Armor of Thorns (Dornenpanzer)


Enchantment - Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.

MIVMA
SetsMIVMA
RarityCC




CMC: 2
Color: Green

Tags
flash
pump power 2
pump toughness 2
12
Armorer Guildmage (Magier der Waffenschmiedegilde)


Creature - Human Wizard (1/1)

{B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn.

MI
SetsMI
RarityC




CMC: 1
Color: Red

Tags
pump power 1
pump toughness 1
13
Ashen Powder (Asche der Toten)


Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

MI6E
SetsMI6E
RarityRR




CMC: 4
Color: Black

Tags
control creature
reanimate creature
14
Asmira, Holy Avenger (Asmira, die heilige Rächerin)


Legendary Creature - Human Cleric (2/3)

Flying At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

MI
SetsMI
RarityR




CMC: 4
Color: Multi

Tags
counter +1/+1
evasion
trigger end of turn
15
Auspicious Ancestor (Verheißungsvoller Vorfahr)


Creature - Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

MI
SetsMI
RarityR




CMC: 4
Color: White

Tags
cast spell W
lifegain
trigger to graveyard from battlefield
16
Azimaet Drake (Azimaet-Sceada)


Creature - Drake (1/3)

Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

MI
SetsMI
RarityC




CMC: 3
Color: Blue

Tags
drawback effect restriction
evasion
pump power 1
17
Bad River (Düsterwasser)


Land

Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.

MIVMA
SetsMIVMA
RarityUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
manafixing
sacrifice itself
tutor
18
Barbed Foliage (Stachliges Laub)


Enchantment

Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

MI
SetsMI
RarityU




CMC: 4
Color: Green

Tags
damage creature
drawback effect restriction
drawback targets creature in combat
removal
trigger attack
19
Barbed-Back Wurm (Stachelwurm)


Creature - Wurm (4/3)

{B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

MI
SetsMI
RarityU




CMC: 5
Color: Black

Tags
anti-color G
gaze
20
Barreling Attack (Rollender Angriff)


Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

MI
SetsMI
RarityR




CMC: 4
Color: Red

Tags
pump power 1
pump toughness 1
trample
trigger becomes blocked
found
335
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