An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Battle of Wits
(Geistiges Duell)
Enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
2 |
Boundless Realms
(Grenzenlose Reiche)
Sorcery Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
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CMC: 7 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||
3 |
Captain of the Watch
(Hauptmann der Wache)
Creature - Human Soldier (3/3) Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
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CMC: 6 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||
4 |
Cathedral of War
(Kathedrale des Krieges)
Land Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
5 |
Clone
(Klon)
Creature - Shapeshifter (0/0) You may have Clone enter the battlefield as a copy of any creature on the battlefield.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
6 |
Diabolic Revelation
(Teuflische Offenbarung)
Sorcery Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||
7 |
Disciple of Bolas
(Bolas' Schülerin)
Creature - Human Wizard (2/1) When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||
8 |
Door to Nothingness
(Tür ins Nichts)
Artifact Door to Nothingness enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
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CMC: 5 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
9 |
Dragonskull Summit
(Drachenschädel-Pass)
Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
10 |
Drowned Catacomb
(Versunkene Katakomben)
Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
11 |
Elvish Archdruid
(Elfischer Erzdruide)
Creature - Elf Druid (2/2) Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
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CMC: 3 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||
12 |
Faith's Reward
(Belohnung des Glaubens)
Instant Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||
13 |
Fervor
(Schlachtenfieber)
Enchantment Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
14 |
Firewing Phoenix
(Feuerflügel-Phoenix)
Creature - Phoenix (4/2) Flying {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
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CMC: 4 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
15 |
Gilded Lotus
(Vergoldeter Lotus)
Artifact {T}: Add three mana of any one color.
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CMC: 5 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
16 |
Glacial Fortress
(Gletscherfestung)
Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
17 |
Ground Seal
(Bodensiegel)
Enchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
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CMC: 2 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||
18 |
Hamletback Goliath
(Häuserschleppender Goliath)
Creature - Giant Warrior (6/6) Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
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CMC: 7 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
19 |
Hellion Crucible
(Teufelsbraten-Schmelztiegel)
Land {T}: Add {C}. {1}{R}, {T}: Put a pressure counter on Hellion Crucible. {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.)
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
20 |
Intrepid Hero
(Furchtloser Held)
Creature - Human Soldier (1/1) {T}: Destroy target creature with power 4 or greater.
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CMC: 3 Color: White Tags |
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