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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Acidic Slime (Ätzender Schleim)


Creature - Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

M10M11CMDM12M13C13DDMC15
CMACM2C18C20
SetsM10M11CMDM12M13C13DDMC15
CMACM2C18C20
RarityUUUUUUUU
UUUU




CMC: 5
Color: Green

Tags
destroy artifact
destroy enchantment
destroy land
gaze
land destruction
trigger enters the battlefield
2
Act of Treason (Verräterische Tat)


Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

M10M11M12GTCM14DDNKTKORI
A25M19RNAM20JMP
SetsM10M11M12GTCM14DDNKTKORI
A25M19RNAM20JMP
RarityUCCCCCCC
CCCCC




CMC: 3
Color: Red

Tags
control creature
haste creature
untap creature
3
Adaptive Automaton (Anpassungsfähige Kampfmaschine)


Artifact Creature - Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

M12E022XM
SetsM12E022XM
RarityRRR




CMC: 3
Color: Colorless

Tags
chose creature type
masspump
tribal
4
Aegis Angel (Behütender Engel)


Creature - Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

M12M15W16E01
SetsM12M15W16AR2
RarityRRRR




CMC: 6
Color: White

Tags
drawback game state
evasion flying
indestructible artifact
indestructible creature
indestructible enchantment
indestructible land
indestructible planeswalker
trigger enters the battlefield
5
AEther Adept (Meister des Äthers)


Creature - Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

M11M12DDM
SetsM11M12DDM
RarityCCC




CMC: 3
Color: Blue

Tags
bounce creature
trigger enters the battlefield
6
Alabaster Mage (Alabastermagier)


Creature - Human Wizard (2/1)

{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

M12JMP2XM
SetsM12JMP2XM
RarityUUC




CMC: 2
Color: White

Tags
lifegain
7
Alluring Siren (Betörende Sirene)


Creature - Siren (1/1)

{T}: Target creature an opponent controls attacks you this turn if able.

M10M11M12
SetsM10M11M12
RarityUUU




CMC: 2
Color: Blue

Tags
siren
8
Amphin Cutthroat (Mordender Amphin)


Creature - Salamander Rogue (2/4)



M12
SetsM12
RarityC




CMC: 4
Color: Blue

Tags
vanilla
9
Angel's Feather (Engelsfeder)


Artifact

Whenever a player casts a white spell, you may gain 1 life.

DST9ED10EDDCM10M11M12DD3_JVC
SetsDST9ED10EDDCM10M11M12DD3
RarityUUUUUUUU




CMC: 2
Color: Colorless

Tags
cast spell
lifegain 1
10
Angel's Mercy (Erbarmen des Engels)


Instant

You gain 7 life.

M10M12AVRM13
SetsM10M12AVRM13
RarityCCCC




CMC: 4
Color: White

Tags
lifegain 7
11
Angelic Destiny (Engelsschicksal)


Enchantment - Aura

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.

M12
SetsM12
RarityMR




CMC: 4
Color: White

Tags
evasion
pump power 4
pump toughness 4
regrowth itself
tribal angel
trigger to graveyard from battlefield
12
Arachnus Spinner (Arachnus-Spinner)


Creature - Spider (5/7)

Reach Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

M12MM3
SetsM12MM3
RarityRU




CMC: 6
Color: Green

Tags
alternate casting aura
reach
regrowth aura
tribal spider
tribal spider
tutor aura
13
Arachnus Web (Arachnusnetz)


Enchantment - Aura

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

M12MM3
SetsM12MM3
RarityCC




CMC: 3
Color: Green

Tags
destroy itself
removal
trigger end of turn
14
Arbalest Elite (Arbalestenelite)


Creature - Human Archer (2/3)

{2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

M12
SetsM12
RarityU




CMC: 4
Color: White

Tags
damage creature
drawback targets creature in combat
no untap itself
removal
15
Archon of Justice (Archon der Gerechtigkeit)


Creature - Archon (4/4)

Flying When Archon of Justice dies, exile target permanent.

EVEM12JMP
SetsEVEM12JMP
RarityRRR




CMC: 5
Color: White

Tags
evasion
exile artifact
exile enchantment
exile land
exile planeswalker
land destruction
removal
trigger to graveyard from battlefield
16
Armored Warhorse (Gepanzertes Schlachtross)


Creature - Horse (2/3)



M12
SetsM12
RarityC




CMC: 2
Color: White

Tags
vanilla
17
Assault Griffin (Angriffs-Greif)


Creature - Griffin (3/2)

Flying

M11M12GTC
SetsM11M12GTC
RarityCCC




CMC: 4
Color: White

Tags
evasion
18
Auramancer (Auraschöpfer)


Creature - Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

ODM12PC2M14DDLORIA25
SetsODM12PC2M14DDLORIA25
RarityCCCCCCC




CMC: 3
Color: White

Tags
regrowth enchantment
trigger enters the battlefield
19
Autumn's Veil (Schleier des Herbstes)


Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

M11M12
SetsM11M12
RarityUU




CMC: 1
Color: Green

Tags
anti-color B
anti-color U
anti-counter
shroud
20
Aven Fleetwing (Avior-Flinkflügel)


Creature - Bird Soldier (2/2)

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

M12
SetsM12
RarityC




CMC: 4
Color: Blue

Tags
evasion
hexproof
found
234
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