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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abyssal Persecutor (Höllischer Verfolger)


Creature - Demon (6/6)

Flying, trample You can't win the game and your opponents can't lose the game.

WWKC14IMA
SetsWWKC14IMA
RarityMRMRR




CMC: 4
Color: Black

Tags
alternate win
evasion flying
trample
2
Aether Vial (Ätherphiole)


Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

DSTV10MMAMPS_KLDIMA
SetsDSTV10MMAMPS_KLDIMA
RarityUMRRSpeR




CMC: 1
Color: Colorless

Tags
alternate casting creature
counter charge
trigger upkeep
3
Ancestral Vision (Vision der Ahnen)


Sorcery

Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.

TSPDD2DD3_JVCIMA
SetsTSPDD2DD3IMA
RarityRRRR




CMC: 0
Color: Colorless

Tags
carddraw 3
trigger upkeep
4
Anger of the Gods (Groll der Götter)


Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

THSIMA
SetsTHSIMA
RarityRR




CMC: 3
Color: Red

Tags
damage creature
exile creature
massremoval
5
Auriok Champion (Auriok-Champion)


Creature - Human Cleric (1/1)

Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.

5DNIMA
Sets5DNIMA
RarityRR




CMC: 2
Color: White

Tags
lifegain
protection B
protection R
trigger creature
6
Austere Command (Nüchterner Befehl)


Sorcery

Choose two - ° Destroy all artifacts. ° Destroy all enchantments. ° Destroy all creatures with converted mana cost 3 or less. ° Destroy all creatures with converted mana cost 4 or greater.

LRWCMDMPS_AKHMPS_AKHIMA2XM
SetsLRWCMDMPS_AKHMPS_AKHIMA2XM
RarityRRSpeSpeRR




CMC: 6
Color: White

Tags
destroy artifact
destroy creature
destroy enchantment
massremoval
tribal converted mana cost 3
tribal converted mana cost 4
7
Blood Baron of Vizkopa (Blutbaron von Vizkopa)


Creature - Vampire (4/4)

Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

DGMC17IMA
SetsDGMC17IMA
RarityMRMRR




CMC: 5
Color: Multi

Tags
drawback conditional
evasion
lifegain
protection B
protection W
pump power 6
pump toughness 6
scale life
8
Bloodghast (Blutschauderer)


Creature - Vampire Spirit (2/1)

Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

ZENIMA
SetsZENIMA
RarityRR




CMC: 2
Color: Black

Tags
drawback no block
haste
landfall
reanimate itself
9
Bogardan Hellkite (Bogardanischer Höllendrache)


Creature - Dragon (5/5)

Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

TSPDRBM10DDGC14IMACM2
SetsTSPDRBM10DDGC14IMACM2
RarityRRMRMRMRRMR




CMC: 8
Color: Red

Tags
damage creature 5
damage player 5
evasion
flash
removal
trigger enters the battlefield
10
Charmbreaker Devils (Zauberbrechende Teufel)


Creature - Devil (4/4)

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

ISDC13C15CN2IMAC20JMP
SetsISDC13C15CN2IMAC20JMP
RarityRRRRRRR




CMC: 6
Color: Red

Tags
cast spell instant
cast spell sorcery
drawback random
pump power 4
regrowth instant
regrowth sorcery
trigger upkeep
11
Crucible of Fire (Verschmelzung des Feuers)


Enchantment

Dragon creatures you control get +3/+3.

ALAM15C17IMA
SetsALAM15C17IMA
RarityRRRR




CMC: 4
Color: Red

Tags
masspump
pump power 3
pump toughness 3
tribal dragon
12
Cryptic Command (Kryptischer Befehl)


Instant

Choose two - ° Counter target spell. ° Return target permanent to its owner's hand. ° Tap all creatures your opponents control. ° Draw a card.

LRWMMAMM2MPS_AKHMPS_AKHIMA
SetsLRWMMAMMBMPS_AKHMPS_AKHIMA
RarityRRRSpeSpeR




CMC: 4
Color: Blue

Tags
bounce artifact
bounce creature
bounce enchantment
bounce land
bounce planeswalker
carddraw 1
counterspell
tap creature
13
Curse of Predation (Fluch der Jagdbeute)


Enchantment - Aura Curse

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

C13CMAIMA
SetsC13CMAIMA
RarityUUR




CMC: 3
Color: Green

Tags
counter +1/+1
trigger attack
14
Day of the Dragons (Tag der Drachen)


Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

SCGC15IMA
SetsSCGC15IMA
RarityRRR




CMC: 7
Color: Blue

Tags
evasion
flicker
masspump
sacrifice creature
token dragon
trigger enters the battlefield
trigger leaves play
15
Emeria Angel (Emerias Engel)


Creature - Angel (3/3)

Flying Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

ZENIMA
SetsZENIMA
RarityRR




CMC: 4
Color: White

Tags
evasion
landfall
token bird