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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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{S}, {Q}Snow mana, Untap symbol
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
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1
An-Havva Constable (Konstabler von An-Havva)


Creature - Human (2/1+*)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

HM5E
SetsHM5E
RarityRR


obsoleted by Scion of the Wild


CMC: 3
Color: Green

Tags
pump
2
An-Zerrin Ruins (Ruinen von An-Zerrin)


Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.

HMME2
SetsHMME2
RarityRR




CMC: 4
Color: Red

Tags
chose creature type
no untap creature
tribal
3
Anaba Ancestor (Anabischer Vorfahr)


Creature - Minotaur Spirit (1/1)

{T}: Another target Minotaur creature gets +1/+1 until end of turn.

HMME3
SetsHMME3
RarityRC




CMC: 2
Color: Red

Tags
pump power 1
pump toughness 1
tribal minotaur
4
Anaba Spirit Crafter (Anaba-Geisterbeschwörer)


Creature - Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

HMME3
SetsHMME3
RarityRC




CMC: 4
Color: Red

Tags
masspump
tribal minotaur
5
Apocalypse Chime (Glocke der Apokalypse)


Artifact

{2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

HM
SetsHM
RarityR




CMC: 2
Color: Colorless

Tags
anti-regeneration
destroy artifact
destroy creature
destroy enchantment
drawback effect restriction
massremoval
sacrifice itself
6
Autumn Willow (Herbstweide)


Legendary Creature - Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

HMMED
SetsHMMED
RarityRR


obsoleted by Thrun, the Last Troll


CMC: 6
Color: Green

Tags
hexproof
shroud
7
Aysen Crusader (Aysenische Kreuzritter)


Creature - Human Knight (2+*/2+*)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

HMME2
SetsHMME2
RarityRU




CMC: 4
Color: White

Tags
scale creature
tribal soldier
tribal warrior
8
Aysen Highway (Der Hellweg nach Aysen)


Enchantment

White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)

HM
SetsHM
RarityR




CMC: 6
Color: White

Tags
evasion creature
evasion plainswalk
9
Baki's Curse (Bakis Fluch)


Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

HM
SetsHM
RarityR




CMC: 4
Color: Blue

Tags
damage creature
drawback effect restriction
removal
scale aura
10
Baron Sengir (Baron Sengir)


Legendary Creature - Vampire Noble (5/5)

Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.

HMMED
SetsHMMED
RarityRR




CMC: 8
Color: Black

Tags
evasion
regenerate creature
tribal vampire
trigger creature dies
11
Beast Walkers (Die wilden Wanderer)


Creature - Human Beast Soldier (2/2)

{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

HM
SetsHM
RarityR




CMC: 3
Color: White

Tags
banding
12
Black Carriage (Schwarze Kutsche)


Creature - Horse (4/4)

Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.

HM
SetsHM
RarityR




CMC: 5
Color: Black

Tags
drawback sorcery speed
no untap itself
sacrifice creature
trample
untap itself
13
Broken Visage (Gesichtsverlust)


Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.

HM5EME2
SetsHM5EME2
RarityRRU




CMC: 5
Color: Black

Tags
anti-regeneration
destroy creature
drawback targets creature in combat
removal
sacrifice creature
token spirit
trigger end of turn
14
Chain Stasis (Kettenstarre)


Instant

You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.

HM
SetsHM
RarityR




CMC: 1
Color: Blue

Tags
copy itself
tap creature
untap creature
15
Daughter of Autumn (Herbsttochter)


Legendary Creature - Avatar (2/4)

{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

HM
SetsHM
RarityR




CMC: 4
Color: Green

Tags
prevent
16
Didgeridoo (Didgeridoo)


Artifact

{3}: You may put a Minotaur permanent card from your hand onto the battlefield.

HMME3
SetsHMME3
RarityRU




CMC: 1
Color: Colorless

Tags
alternate casting
tribal minotaur
17
Dwarven Pony (Zwergenpony)


Creature - Horse (1/1)

{1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

HM
SetsHM
RarityR




CMC: 1
Color: Red

Tags
evasion mountainwalk
tribal dwarf
18
Dwarven Sea Clan (Zwergischer Seefahrerclan)


Creature - Dwarf (1/1)

{T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.

HM
SetsHM
RarityR




CMC: 3
Color: Red

Tags
anti-color U
damage creature
drawback effect restriction
drawback targets creature in combat
removal
19
Faerie Noble (Edler der Feen)


Creature - Faerie Noble (1/2)

Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn.

HMME3
SetsHMME3
RarityRU




CMC: 3
Color: Green

Tags
evasion
masspump
tribal faerie
20
Feroz's Ban (Feroz' Bann)


Artifact

Creature spells cost {2} more to cast.

HM5E7E
SetsHM5E7E
RarityRRR




CMC: 6
Color: Colorless

Tags
cost more
tax
found
42
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