An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
An-Havva Constable
(Konstabler von An-Havva)
Creature - Human (2/1+*) An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
obsoleted by Scion of the Wild |
CMC: 3 Color: Green Tags | |||||||||||||
2 |
An-Zerrin Ruins
(Ruinen von An-Zerrin)
Enchantment As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
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CMC: 4 Color: Red Tags | |||||||||||||
3 |
Anaba Ancestor
(Anabischer Vorfahr)
Creature - Minotaur Spirit (1/1) {T}: Another target Minotaur creature gets +1/+1 until end of turn.
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CMC: 2 Color: Red Tags | |||||||||||||
4 |
Anaba Spirit Crafter
(Anaba-Geisterbeschwörer)
Creature - Minotaur Shaman (1/3) Minotaur creatures get +1/+0.
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CMC: 4 Color: Red Tags | |||||||||||||
5 |
Apocalypse Chime
(Glocke der Apokalypse)
Artifact {2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
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CMC: 2 Color: Colorless Tags | |||||||||||||
6 |
Autumn Willow
(Herbstweide)
Legendary Creature - Avatar (4/4) Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
obsoleted by Thrun, the Last Troll |
CMC: 6 Color: Green Tags | |||||||||||||
7 |
Aysen Crusader
(Aysenische Kreuzritter)
Creature - Human Knight (2+*/2+*) Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
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CMC: 4 Color: White Tags | |||||||||||||
8 |
Aysen Highway
(Der Hellweg nach Aysen)
Enchantment White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
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CMC: 6 Color: White Tags | |||||||||||||
9 |
Baki's Curse
(Bakis Fluch)
Sorcery Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
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CMC: 4 Color: Blue Tags | |||||||||||||
10 |
Baron Sengir
(Baron Sengir)
Legendary Creature - Vampire Noble (5/5) Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.
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CMC: 8 Color: Black Tags | |||||||||||||
11 |
Beast Walkers
(Die wilden Wanderer)
Creature - Human Beast Soldier (2/2) {G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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CMC: 3 Color: White Tags | |||||||||||||
12 |
Black Carriage
(Schwarze Kutsche)
Creature - Horse (4/4) Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.
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CMC: 5 Color: Black Tags | |||||||||||||
13 |
Broken Visage
(Gesichtsverlust)
Instant Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
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CMC: 5 Color: Black Tags | |||||||||||||
14 |
Chain Stasis
(Kettenstarre)
Instant You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
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CMC: 1 Color: Blue Tags | |||||||||||||
15 |
Daughter of Autumn
(Herbsttochter)
Legendary Creature - Avatar (2/4) {W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
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CMC: 4 Color: Green Tags | |||||||||||||
16 |
Didgeridoo
(Didgeridoo)
Artifact {3}: You may put a Minotaur permanent card from your hand onto the battlefield.
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CMC: 1 Color: Colorless Tags | |||||||||||||
17 |
Dwarven Pony
(Zwergenpony)
Creature - Horse (1/1) {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
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CMC: 1 Color: Red Tags | |||||||||||||
18 |
Dwarven Sea Clan
(Zwergischer Seefahrerclan)
Creature - Dwarf (1/1) {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
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CMC: 3 Color: Red Tags | |||||||||||||
19 |
Faerie Noble
(Edler der Feen)
Creature - Faerie Noble (1/2) Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn.
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CMC: 3 Color: Green Tags | |||||||||||||
20 |
Feroz's Ban
(Feroz' Bann)
Artifact Creature spells cost {2} more to cast.
|
CMC: 6 Color: Colorless Tags |
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