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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Arc Blade (Lichtbogen-Klinge)


Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. Suspend 3-{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

FUT
SetsFUT
RarityU




CMC: 5
Color: Red

Tags
damage creature
damage player
recast
removal
trigger upkeep
2
Arcanum Wings (Schwingen des Arkanen)


Enchantment - Aura

Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)

FUT
SetsFUT
RarityU




CMC: 2
Color: Blue

Tags
alternate casting aura
change aura
evasion
3
Aven Mindcensor (Avior-Gedankenzensor)


Creature - Bird Wizard (2/1)

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

FUTAKHMPS_AKHMPS_AKH
SetsFUTAKHMPS_AKHMPS_AKH
RarityURSpeSpe




CMC: 3
Color: White

Tags
anti-tutor
evasion flying
flash
4
Bloodshot Trainee (Blutaugen-Lehrling)


Creature - Goblin Warrior (2/3)

{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

FUTSOMMM2JMP2XM
SetsFUTSOMMMBJMP2XM
RarityUUUUU




CMC: 4
Color: Red

Tags
damage creature 4
drawback effect restriction
removal
5
Boldwyr Intimidator (Boldwyr-Einschüchterer)


Creature - Giant Warrior (5/5)

Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.

FUTMORCNSDDSBBD
SetsFUTMORCNSDDSBBD
RarityUUUUU




CMC: 7
Color: Red

Tags
change creature type
evasion
tribal coward
tribal warrior
6
Bonded Fetch (Dressierter Handlanger)


Creature - Homunculus (0/2)

Defender, haste {T}: Draw a card, then discard a card.

FUT
SetsFUT
RarityU




CMC: 3
Color: Blue

Tags
cardfiltering
defender
haste
7
Bound in Silence (Durch Stille gefesselt)


Tribal Enchantment - Rebel Aura

Enchant creature Enchanted creature can't attack or block.

FUTMMA
SetsFUTMMA
RarityUC




CMC: 3
Color: White

Tags
removal
8
Centaur Omenreader (Omenlesender Zentaur)


Snow Creature - Centaur Shaman (3/3)

As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.

FUT
SetsFUT
RarityU




CMC: 4
Color: Green

Tags
cost less
9
Char-Rumbler (Kohlenpolterer)


Creature - Elemental (-1/3)

Double strike {R}: Char-Rumbler gets +1/+0 until end of turn.

FUT
SetsFUT
RarityU




CMC: 4
Color: Red

Tags
double strike
pump power 1
10
Chronomantic Escape (Chronomagische Flucht)


Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3-{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

FUT
SetsFUT
RarityU




CMC: 6
Color: White

Tags
fog
recast
trigger upkeep
11
Cloudseeder (Wolkensäer)


Creature - Faerie Spellshaper (1/1)

Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."

FUT
SetsFUT
RarityU




CMC: 2
Color: Blue

Tags
cardfiltering
drawback blocks fliers
evasion
token faerie
12
Cryptic Annelid (Kryptischer Ringelwurm)


Creature - Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

FUTDDI
SetsFUTDDI
RarityUU




CMC: 4
Color: Blue

Tags
cardfiltering
information bottom card
information top card
scry 1
trigger enters the battlefield
13
Cyclical Evolution (Zyklische Entwicklung)


Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3-{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

FUT
SetsFUT
RarityU




CMC: 5
Color: Green

Tags
pump power 3
pump toughness 3
recast
trigger upkeep
14
Dakmor Salvage (Ãœberreste von Dakmor)


Land

Dakmor Salvage enters the battlefield tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

FUTDDJMMAUMA
SetsFUTDDJMMAUMA
RarityUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
regrowth itself
15
Delay (Verzögern)


Instant

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

FUT
SetsFUT
RarityU




CMC: 2
Color: Blue

Tags
alternate casting
counterspell
haste
16
Dryad Arbor (Laube der Dryaden)


Land Creature - Forest Dryad (1/1)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

FUTV12
SetsFUTV12
RarityUMR




CMC: 0
Color: Green

Tags
mana G 1
mana G 1
17
Dust of Moments (Staub der Momente)


Instant

Choose one - ° Remove two time counters from each permanent and each suspended card. ° Put two time counters on each permanent with a time counter on it and each suspended card.

FUT
SetsFUT
RarityU




CMC: 3
Color: White

Tags
counter manipulation
18
Emblem of the Warmind (Emblem des Kriegerhirns)


Enchantment - Aura

Enchant creature you control Creatures you control have haste.

FUT
SetsFUT
RarityU




CMC: 2
Color: Red

Tags
haste
19
Even the Odds (Die Chancen ausgleichen)


Instant

Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.

FUT
SetsFUT
RarityU




CMC: 3
Color: White

Tags
drawback cast restriction
token soldier
20
Festering March (Marsch der Eiternden)


Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. Suspend 3-{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

FUT
SetsFUT
RarityU




CMC: 5
Color: Black

Tags
massremoval
recast
trigger upkeep
found
60
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