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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
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usagemeans
3cards with a value of 3
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-7cards with a value of up to 7
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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{W}Mana costs in card text are written in curly brackets.
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references the card itself by name
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1
Breeding Pit (Brutschlund)


Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.

FE5EMEDDDCDD3_JVC
SetsFE5EMEDDDCDD3
RarityUUUUU




CMC: 4
Color: Black

Tags
drawback upkeep
token thrull
trigger end of turn
trigger upkeep
2
Deep Spawn


Creature - Homarid (6/6)

Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

FEME2
SetsFEME2
RarityUR




CMC: 8
Color: Blue

Tags
cardfiltering
drawback upkeep
no untap itself
shroud
trample
trigger upkeep
3
Dwarven Catapult (Zwergisches Katapult)


Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

FE5EMED
SetsFE5EMED
RarityUUU




CMC: 1
Color: Red

Tags
damage creature
drawback effect restriction
massremoval
4
Dwarven Lieutenant


Creature - Dwarf Soldier (1/2)

{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.

FE
SetsFE
RarityU




CMC: 2
Color: Red

Tags
pump power 1
5
Dwarven Ruins (Zwergenruinen)


Land

Dwarven Ruins enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Dwarven Ruins: Add {R}{R}.

FE5E6EBDME2
SetsFE5E6EBDME2
RarityUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana R 1
sacrifice itself
6
Ebon Stronghold (Stützpunkt der Dunklen Hand)


Land

Ebon Stronghold enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Ebon Stronghold: Add {B}{B}.

FE5E6EBDME2PD3
SetsFE5E6EBDME2PD3
RarityUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
sacrifice itself
7
Farrel's Mantle


Enchantment - Aura

Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

FEME2
SetsFEME2
RarityUU




CMC: 3
Color: White

Tags
damage creature
ninja
removal
8
Farrelite Priest


Creature - Human Cleric (1/3)

{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

FE
SetsFE
RarityU




CMC: 3
Color: White

Tags
manafixing
sacrifice itself
trigger end of turn
9
Feral Thallid


Creature - Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

FEME2
SetsFEME2
RarityUC




CMC: 6
Color: Green

Tags
regenerate
trigger upkeep
10
Goblin Kites


Enchantment

{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

FE
SetsFE
RarityU




CMC: 2
Color: Red

Tags
coinflip
drawback effect restriction
evasion
sacrifice creature
trigger end of turn
11
Havenwood Battleground (Schlachtfeld von Havenwood)


Land

Havenwood Battleground enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Havenwood Battleground: Add {G}{G}.

FE5E6EBDME2C14CMA
SetsFE5E6EBDME2C14CMA
RarityUUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana G 1
mana G 2
sacrifice itself
12
Heroism


Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

FE
SetsFE
RarityU




CMC: 3
Color: White

Tags
anti-color R
fog
sacrifice creature
tax
13
Homarid Spawning Bed


Enchantment

{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.

FEMED
SetsFEMED
RarityUU




CMC: 2
Color: Blue

Tags
sacrifice creature
scale converted mana cost
token
14
Icatian Phalanx (Icatianische Phalanx)


Creature - Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

FE5EME2
SetsFE5EME2
RarityUUC




CMC: 5
Color: White

Tags
banding
15
Icatian Priest (Icatianischer Priester)


Creature - Human Cleric (1/1)

{1}{W}{W}: Target creature gets +1/+1 until end of turn.

FE10EDDCDD3_JVC
SetsFE10EDDCDD3
RarityUUUU




CMC: 1
Color: White

Tags
pump power 1
pump toughness 1
16
Orcish Captain (Hauptmann der Orks)


Creature - Orc Warrior (1/1)

{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

FE5EME2
SetsFE5EME2
RarityUUU




CMC: 1
Color: Red

Tags
coinflip
tribal orc
17
Raiding Party


Enchantment

Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

FE
SetsFE
RarityU




CMC: 3
Color: Red

Tags
anti-color W
destroy land
land destruction
sacrifice creature
shroud W
tap creature
tribal orc
18
Ruins of Trokair (Ruinen von Trokair)


Land

Ruins of Trokair enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Ruins of Trokair: Add {W}{W}.

FE5E6EME2
SetsFE5E6EME2
RarityUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana W 1
sacrifice itself
19
Seasinger (Sirene)


Creature - Merfolk (0/1)

When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

FE5EMED
SetsFE5EMED
RarityUUU




CMC: 3
Color: Blue

Tags
control creature
drawback game state
20
Soul Exchange


Sorcery

As an additional cost to cast this spell, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

FEME2
SetsFEME2
RarityUU




CMC: 2
Color: Black

Tags
drawback cast restriction
exile creature
reanimate creature
tribal thrull
found
30
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