An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Arid Mesa
(Wasserarmer Tafelberg)
Land {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
2 |
Blood Crypt
(Blutkrypta)
Land - Swamp Mountain ({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
3 |
Bloodstained Mire
(Blutbeflecktes Schlammloch)
Land {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
4 |
Breeding Pool
(Aufzuchttümpel)
Land - Forest Island ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
5 |
Canopy Vista
(Blätterdach-Panorama)
Land - Forest Plains ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
6 |
Cinder Glade
(Zunderwald-Lichtung)
Land - Mountain Forest ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
7 |
Flooded Strand
(Gefluteter Strand)
Land {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
8 |
Godless Shrine
(Gottloser Schrein)
Land - Plains Swamp ({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
9 |
Hallowed Fountain
(Geheiligter Springbrunnen)
Land - Plains Island ({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
10 |
Marsh Flats
(Brackmarsch)
Land {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
11 |
Misty Rainforest
(Nebliger Regenwald)
Land {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
12 |
Overgrown Tomb
(Überwachsene Grabstätte)
Land - Swamp Forest ({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
13 |
Polluted Delta
(Verschmutztes Delta)
Land {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
14 |
Prairie Stream
(Präriefluss)
Land - Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
15 |
Sacred Foundry
(Heilige Schmelze)
Land - Mountain Plains ({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
16 |
Scalding Tarn
(Siedender Tümpel)
Land {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
17 |
Smoldering Marsh
(Schwelendes Marschland)
Land - Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
18 |
Steam Vents
(Dampfschlote)
Land - Island Mountain ({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
19 |
Stomping Ground
(Stampfgelände)
Land - Mountain Forest ({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
20 |
Sunken Hollow
(Versunkener Talkessel)
Land - Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
|
CMC: 0 Color: Colorless Tags |
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