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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Amnesia


Sorcery

Target player reveals their hand and discards all nonland cards.

DKMED
SetsDKMED
RarityUR




CMC: 6
Color: Blue

Tags
discard
information hand
2
Angry Mob (Aufgebrachter Pöbel)


Creature - Human (2+*/2+*)

Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

DK4E5EMED
SetsDK4E5EMED
RarityUUUU




CMC: 4
Color: White

Tags
anti-color B
scale land
trample
3
Banshee


Creature - Spirit (0/1)

{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

DKCHRFDRITME3
SetsDKCHRFDRITME3
RarityUUUUU




CMC: 4
Color: Black

Tags
damage creature
damage player
drawback damage
removal
4
Blood of the Martyr


Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

DKCHRITRFD
SetsDKCHRITRFD
RarityUUUU




CMC: 3
Color: White

Tags
prevent
5
Bone Flute


Artifact

{2}, {T}: All creatures get -1/-0 until end of turn.

DKME3
SetsDKME3
RarityUC




CMC: 3
Color: Colorless

Tags
fog
massreduce power 1
6
Book of Rass


Artifact

{2}, Pay 2 life: Draw a card.

DKCHRFDRITME4
SetsDKCHRFDRITME4
RarityURUUU




CMC: 6
Color: Colorless

Tags
carddraw
7
Brothers of Fire (Bruderschaft des Feuers)


Creature - Human Shaman (2/2)

{1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you.

DK4E5EMED
SetsDK4E5EMED
RarityUCCC




CMC: 3
Color: Red

Tags
damage creature
damage player
drawback damage
removal
8
Cave People (Höhlenmenschen)


Creature - Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

DK4E5E
SetsDK4E5E
RarityUUU




CMC: 3
Color: Red

Tags
evasion creature
evasion mountainwalk
pump power 1
reduce toughness 2
trigger attack
9
Coal Golem


Artifact Creature - Golem (3/3)

{3}, Sacrifice Coal Golem: Add {R}{R}{R}.

DKME3
SetsDKME3
RarityUC




CMC: 5
Color: Colorless

Tags
manafixing
sacrifice itself
10
Curse Artifact


Enchantment - Aura

Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

DK
SetsDK
RarityU




CMC: 4
Color: Black

Tags
damage player
sacrifice artifact
trigger upkeep
11
Dark Sphere


Artifact

{T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

DK
SetsDK
RarityU




CMC: 0
Color: Colorless

Tags
prevent
sacrifice itself
12
Diabolic Machine (Teufelsmaschine)


Artifact Creature - Construct (4/4)

{3}: Regenerate Diabolic Machine.

DK4E5EME4
SetsDK4E5EME4
RarityUUUU




CMC: 7
Color: Colorless

Tags
regenerate
13
Eater of the Dead


Creature - Horror (3/4)

{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

DKMED
SetsDKMED
RarityUU




CMC: 5
Color: Black

Tags
anti-grave
untap itself
14
Electric Eel


Creature - Fish (1/1)

When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

DK
SetsDK
RarityU




CMC: 1
Color: Blue

Tags
drawback damage
trigger enters the battlefield
15
Elves of Deep Shadow (Elfen des dunklen Schattens)


Creature - Elf Druid (1/1)

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

DKRAVME3DDJ
SetsDKRAVME3DDJ
RarityUCCC




CMC: 1
Color: Green

Tags
drawback damage 1
mana B 1
16
Fasting


Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting.

DK
SetsDK
RarityU




CMC: 1
Color: White

Tags
anti-mill
lifegain
trigger carddraw
trigger upkeep
turnstructure draw step
17
Fellwar Stone (Fellwarstein)


Artifact

{T}: Add one mana of any color that a land an opponent controls could produce.

DK4E5E9EDME3CMDC15C16
C17CM2
SetsDK4E5E9EDME3CMDC15C16
C17CM2
RarityUUUUCUUU
UU




CMC: 2
Color: Colorless

Tags
drawback conditional
mana B
mana colorless 1
mana G
mana R
mana U
mana W
18
Fire and Brimstone


Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

DK
SetsDK
RarityU




CMC: 5
Color: White

Tags
damage player
drawback cast restriction
drawback damage
19
Fire Drake (Feuersceada)


Creature - Drake (1/2)

Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

DKCHRITRFD5EME3
SetsDKCHRITRFD5EME3
RarityUUCCUC




CMC: 3
Color: Red

Tags
drawback effect restriction
evasion
pump power 1
20
Flood (Ãœberflutung)


Enchantment

{U}{U}: Tap target creature without flying.

DK4E5EBR
SetsDK4E5EBR
RarityUCCC




CMC: 1
Color: Blue

Tags
drawback effect restriction
tap creature
found
44
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