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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Ashes to Ashes (Asche zu Asche)


Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

DK4E5EME3
SetsDK4E5EME3
RarityCUUU




CMC: 3
Color: Black

Tags
drawback damage
exile creature
massremoval
2
Bog Imp (Torfbold)


Creature - Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

DK4E5EPO6EP3P4
7E8ED9ED
SetsDK4E2PS5EPO6EP3P4
7E8ED9ED
RarityCCCCCCCC
CCC


obsoleted by Vault Skirge


CMC: 2
Color: Black

Tags
evasion
3
Bog Rats (Moorratten)


Creature - Rat (1/1)

Bog Rats can't be blocked by Walls.

DKCHRITRFD5E6E
SetsDKCHRITRFD5E6E
RarityCCCCCC




CMC: 1
Color: Black

Tags
evasion
4
Brainwash (Gehirnwäsche)


Enchantment - Aura

Enchant creature Enchanted creature can't attack unless its controller pays {3}.

DK4E5E
SetsDK4E5E
RarityCCC


obsoleted by Guard Duty


CMC: 1
Color: White

Tags
tax
5
Carnivorous Plant (Fleischfressende Pflanze)


Creature - Plant Wall (4/5)

Defender

DK4EMED
SetsDK4EATHMED
RarityCCCU




CMC: 4
Color: Green

Tags
defender
6
Dark Heart of the Wood (Dunkles Herz des Waldes)


Enchantment

Sacrifice a Forest: You gain 3 life.

DKRAV
SetsDKRAV
RarityCU




CMC: 2
Color: Multi

Tags
lifegain
sacrifice land
7
Deep Water


Enchantment

{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.

DK
SetsDK
RarityC




CMC: 2
Color: Blue

Tags
manafixing
8
Drowned


Creature - Zombie (1/1)

{B}: Regenerate Drowned.

DKME4
SetsDKME4
RarityCC




CMC: 2
Color: Blue

Tags
regenerate
9
Dust to Dust (Staub zu Staub)


Sorcery

Exile two target artifacts.

DK5EMEDME4
SetsDK5EMEDME4
RarityCUCU




CMC: 3
Color: White

Tags
exile artifact
10
Erosion (Erosion)


Enchantment - Aura

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.

DK4E
SetsDK4E
RarityCC




CMC: 3
Color: Blue

Tags
destroy land
land destruction
tax
trigger upkeep
11
Festival


Instant

Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.

DK
SetsDK
RarityC




CMC: 1
Color: White

Tags
drawback cast restriction
fog
12
Fissure (Erdspalte)


Instant

Destroy target creature or land. It can't be regenerated.

DK4EMED
SetsDK4EMED
RarityCCC




CMC: 5
Color: Red

Tags
anti-regeneration
destroy creature
destroy land
land destruction
removal
13
Gaea's Touch


Enchantment

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.

DKME3
SetsDKME3
RarityCU




CMC: 2
Color: Green

Tags
mana G 1
manafixing
sacrifice itself
14
Ghost Ship (Geisterschiff)


Creature - Spirit (2/4)

Flying {U}{U}{U}: Regenerate Ghost Ship.

DK4ETSBA25
SetsDK4ETSBA25
RarityCUSpeC




CMC: 4
Color: Blue

Tags
evasion
regenerate
15
Giant Shark


Creature - Shark (4/4)

Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark.

DK
SetsDK
RarityC




CMC: 6
Color: Blue

Tags
drawback combat
drawback game state
sacrifice itself
trample
trigger becomes blocked
trigger block
16
Goblin Caves


Enchantment - Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

DKME4
SetsDKME4
RarityCC




CMC: 3
Color: Red

Tags
masspump
pump toughness 2
tribal goblin
17
Goblin Digging Team (Buddelbrigade der Goblins)


Creature - Goblin (1/1)

{T}, Sacrifice Goblin Digging Team: Destroy target Wall.

DKCHRITRFD5E6E7E
SetsDKCHRITRFD5EATH6E7E
RarityCCCCCCCC




CMC: 1
Color: Red

Tags
destroy wall
removal
sacrifice itself
18
Goblin Hero (Held der Goblins)


Creature - Goblin (2/2)



DK5E6EP3P4
SetsDK5EATH6EP3P4
RarityCCCCRC


obsoleted by Minotaur Warrior, Goblin Roughrider, Goblin Cavaliers


CMC: 3
Color: Red

Tags
vanilla
19
Goblin Rock Sled (Steinschlittenfahrer)


Creature - Goblin (3/1)

Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain.

DK4E
SetsDK4E
RarityCC




CMC: 2
Color: Red

Tags
drawback combat
no untap itself
trample
20
Goblin Shrine


Enchantment - Aura

Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

DKCHRFDRITME4
SetsDKCHRFDRITME4
RarityCCCCC




CMC: 3
Color: Red

Tags
damage creature 1
masspump
massremoval
pump power 1
tribal goblin
trigger leaves play
found
40
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