An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
21 |
Burgeoning
(Aufblühen)
Enchantment Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
22 |
Burn Away
(Wegbrennen)
Instant Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.
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CMC: 5 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
23 |
Burning Wish
(Brennender Wunsch)
Sorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
24 |
Caller of Gales
(Rufer der Stürme)
Creature - Merfolk Wizard (1/1) {1}{U}, {T}: Target creature gains flying until end of turn.
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CMC: 1 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
25 |
Caller of the Untamed
Creature - Elf Shaman (2/4) Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
26 |
Canal Courier
Creature - Human Rogue (3/5) When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
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CMC: 6 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
27 |
Capital Punishment
Sorcery Council's dilemma - Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
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CMC: 6 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
28 |
Carnage Gladiator
(Gemetzelgladiator)
Creature - Skeleton Warrior (4/2) Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
29 |
Charmbreaker Devils
(Zauberbrechende Teufel)
Creature - Devil (4/4) At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
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CMC: 6 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
30 |
Child of Night
(Kind der Nacht)
Creature - Vampire (2/1) Lifelink
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
31 |
Cloaked Siren
(Getarnte Sirene)
Creature - Siren (3/2) Flash (You may cast this spell any time you could cast an instant.) Flying
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
32 |
Coiling Oracle
(Gewundenes Orakel)
Creature - Snake Elf Druid (1/1) When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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CMC: 2 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
33 |
Coordinated Assault
(Koordinierter Angriff)
Instant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
34 |
Copperhorn Scout
(Kupferhornspäher)
Creature - Elf Scout (1/1) Whenever Copperhorn Scout attacks, untap each other creature you control.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
35 |
Covenant of Minds
(Gedankliches Abkommen)
Sorcery Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
36 |
Coveted Peacock
Creature - Bird (3/4) Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
37 |
Crown-Hunter Hireling
Creature - Ogre Mercenary (4/4) When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch.
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CMC: 5 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
38 |
Custodi Lich
Creature - Zombie Cleric (4/2) When Custodi Lich enters the battlefield, you become the monarch. Whenever you become the monarch, target player sacrifices a creature.
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CMC: 5 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
39 |
Custodi Peacekeeper
Creature - Human Cleric (2/3) Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper. {W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
40 |
Custodi Soulcaller
Creature - Human Cleric (1/2) Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
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CMC: 3 Color: White Tags |
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