An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Acidic Slime
(Ă„tzender Schleim)
Creature - Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
2 |
Aerie Mystics
(Adlerhorst-Mystiker)
Creature - Bird Wizard (3/3) Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
3 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
4 |
Ambition's Cost
(Preis des Ehrgeizes)
Sorcery You draw three cards and you lose 3 life.
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CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
5 |
Anger
(Der Ă„rger)
Creature - Incarnation (2/2) Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
6 |
Assault Suit
(Kampfanzug)
Artifact - Equipment Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
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CMC: 4 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
7 |
Azorius Keyrune
(Azorius-RunenschlĂĽssel)
Artifact {T}: Add {W} or {U}. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
8 |
Banshee of the Dread Choir
(Gruselchor-Todesfee)
Creature - Spirit (4/4) Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
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CMC: 5 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
9 |
Barter in Blood
(Blutiger Tauschhandel)
Sorcery Each player sacrifices two creatures.
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CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
10 |
Basalt Monolith
(Basaltmonolith)
Artifact Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
11 |
Bathe in Light
(Im Licht baden)
Instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
12 |
Boros Guildmage
(Boros-Gildenmagier)
// Creature - Human Wizard (2/2) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
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CMC: 2 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
13 |
Borrowing 100,000 Arrows
(100.000 Pfeile borgen)
Sorcery Draw a card for each tapped creature target opponent controls.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
14 |
Caller of the Pack
(Rufer des Rudels)
Creature - Beast (8/6) Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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CMC: 7 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
15 |
Cleansing Beam
(Reinigender Strahl)
Instant Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
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CMC: 5 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
16 |
Control Magic
(Kontrollzauber)
Enchantment - Aura Enchant creature You control enchanted creature.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
17 |
Corpse Augur
(Leichen-Augur)
Creature - Zombie Wizard (4/2) When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
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CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||
18 |
Crystal Vein
(Kristallader)
Land {T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
19 |
Curse of Inertia
(Fluch der Trägheit)
Enchantment - Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
20 |
Curse of Predation
(Fluch der Jagdbeute)
Enchantment - Aura Curse Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
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CMC: 3 Color: Green Tags |
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