An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Acidic Slime
(Ätzender Schleim)
Creature - Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Avenger of Zendikar
(Zendikars Rächer)
Creature - Elemental (5/5) When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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CMC: 7 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Azorius Chancery
(Azorius-Kanzlei)
Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Bojuka Bog
(Bojukamoor)
Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Dimir Aqueduct
(Dimir-Aquädukt)
Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Duplicant
(Duplikant)
Artifact Creature - Shapeshifter (2/4) Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
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CMC: 6 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Eidolon of Blossoms
(Eidolon der Blüten)
Enchantment Creature - Spirit (2/2) Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
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CMC: 4 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Farhaven Elf
(Untergeschlüpfter Elf)
Creature - Elf Druid (1/1) When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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CMC: 3 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Golgari Rot Farm
(Golgari-Verrottungsfarm)
Land Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Ground Seal
(Bodensiegel)
Enchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
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CMC: 2 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Gruul Turf
(Gruulgrund)
Land Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Halimar Depths
(Halimar-Untiefe)
Land Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Izzet Boilerworks
(Izzet-Dampfwerk)
Land Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Jwar Isle Refuge
(Jwar-Insel-Refugium)
Land Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Kazandu Refuge
(Kazandu-Refugium)
Land Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Khalni Garden
(Khalni-Garten)
Land Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Lightform
(Lichtform)
Enchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Mortuary Mire
(Totenschlamm)
Land Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Mulldrifter
(Grübelschlängler)
Creature - Elemental (2/2) Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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CMC: 5 Color: Blue Tags |
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