An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Acidic Slime
(Ätzender Schleim)
Creature - Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
2 |
Adarkar Valkyrie
(Adarkarwalküre)
Snow Creature - Angel (4/5) Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
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CMC: 6 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
3 |
AEthermage's Touch
(Berührung des Äthermagiers)
Instant Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
4 |
Ajani's Chosen
(Ajanis Auserwählte)
Creature - Cat Soldier (3/3) Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
5 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
6 |
Avenger of Zendikar
(Zendikars Rächer)
Creature - Elemental (5/5) When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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CMC: 7 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
7 |
Azorius Chancery
(Azorius-Kanzlei)
Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
8 |
Banishing Stroke
(Bannender Hieb)
Instant Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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CMC: 6 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||
9 |
Bear Umbra
(Schattenhafter Bär)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
10 |
Blinkmoth Urn
(Blinkmottenurne)
Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
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CMC: 5 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
11 |
Bojuka Bog
(Bojukamoor)
Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
12 |
Bruna, Light of Alabaster
(Bruna vom Alabasterschwarm)
Legendary Creature - Angel (5/5) Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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CMC: 6 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
13 |
Centaur Vinecrasher
(Rankenschmetter-Zentaur)
Creature - Plant Centaur (1/1) Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||
14 |
Charnelhoard Wurm
(Karnerhort-Wurm)
Creature - Wurm (6/6) Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
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CMC: 7 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
15 |
Cold-Eyed Selkie
(Kaltäugiger Selkie)
// Creature - Merfolk Rogue (1/1) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
16 |
Conundrum Sphinx
(Scherzfragen-Sphinx)
Creature - Sphinx (4/4) Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
17 |
Daxos of Meletis
(Daxos von Meletis)
Legendary Creature - Human Soldier (2/2) Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
18 |
Deathreap Ritual
(Todesernte-Ritual)
Enchantment Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||
19 |
Devastation Tide
(Verwüstende Flut)
Sorcery Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
20 |
Dimir Aqueduct
(Dimir-Aquädukt)
Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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CMC: 0 Color: Colorless Tags |
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