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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Acidic Slime (Ätzender Schleim)


Creature - Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

M10M11CMDM12M13C13DDMC15
CMACM2C18C20
SetsM10M11CMDM12M13C13DDMC15
CMACM2C18C20
RarityUUUUUUUU
UUUU




CMC: 5
Color: Green

Tags
destroy artifact
destroy enchantment
destroy land
gaze
land destruction
trigger enters the battlefield
2
Adarkar Valkyrie (Adarkarwalküre)


Snow Creature - Angel (4/5)

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

CSPMMAC14C18
SetsCSPMMAC14C18
RarityRRRR




CMC: 6
Color: White

Tags
control creature
evasion flying
reanimate creature
trigger creature dies
vigilance
3
AEthermage's Touch (Berührung des Äthermagiers)


Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

DISC13MM3CMAC18
SetsDISC13MM3CMAC18
RarityRRRRR




CMC: 4
Color: Multi

Tags
alternate casting creature
bounce creature
cardfiltering
information bottom card
trigger end of turn
4
Ajani's Chosen (Ajanis Auserwählte)


Creature - Cat Soldier (3/3)

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

M14C15C18JMP
SetsM14C15C18JMP
RarityRRRR




CMC: 4
Color: White

Tags
token cat
trigger enchantment
5
Akoum Refuge (Akoum-Refugium)


Land

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

ZENCMDDDKC13DDPCMAC17C18
C19
SetsZENCMDDDKC13DDPCMAC17C18
C19
RarityUUUUUUUU
U




CMC: 0
Color: Colorless

Tags
drawback begins tapped
lifegain
mana B 1
mana R 1
trigger enters the battlefield
6
Avenger of Zendikar (Zendikars Rächer)


Creature - Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

WWKC13DDPC182XM
SetsWWKC13DDPC182XM
RarityMRMRMRMRMR




CMC: 7
Color: Green

Tags
counter +1/+1
landfall
masspump
scale land
token plant
tribal plant
trigger enters the battlefield
7
Azorius Chancery (Azorius-Kanzlei)


Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

DISCMDDDIC13MM2C16CMAIMA
CM2C18C19C20
SetsDISCMDDDIC13MMBC16CMAIMA
CM2C18C19C20
RarityCCCCUUCU
UUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana U 1
mana W 1
trigger enters the battlefield
8
Banishing Stroke (Bannender Hieb)


Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

AVRMM3C18
SetsAVRMM3C18
RarityUUU




CMC: 6
Color: White

Tags
alternate casting itself
cardfiltering
information bottom card
removal
trigger draw
9
Bear Umbra (Schattenhafter Bär)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

ROEC18
SetsROEC18
RarityRR




CMC: 4
Color: Green

Tags
pump power 2
pump toughness 2
trigger attack
untap land
10
Blinkmoth Urn (Blinkmottenurne)


Artifact

At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.

MRDC16C18
SetsMRDC16C18
RarityRRR




CMC: 5
Color: Colorless

Tags
mana colorless 1
scale artifact
trigger main phase
11
Bojuka Bog (Bojukamoor)


Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.

WWKCMDC13C14CMAC17C18C19
C20
SetsWWKCMDC13C14CMAC17C18C19
C20
RarityCCCCCCCC
C




CMC: 0
Color: Colorless

Tags
anti-grave
drawback begins tapped
mana B 1
trigger enters the battlefield
12
Bruna, Light of Alabaster (Bruna vom Alabasterschwarm)


Legendary Creature - Angel (5/5)

Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

AVRC18
SetsAVRC18
RarityMRMR




CMC: 6
Color: Multi

Tags
alternate casting aura
change aura
evasion
reanimate aura
trigger attack
trigger block
vigilance
13
Centaur Vinecrasher (Rankenschmetter-Zentaur)


Creature - Plant Centaur (1/1)

Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

C15CMAC18
SetsC15CMAC18
RarityRRR




CMC: 4
Color: Green

Tags
counter +1/+1
regrowth itself
scale graveyard
scale land
trample
trigger land destruction
14
Charnelhoard Wurm (Karnerhort-Wurm)


Creature - Wurm (6/6)

Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

CONC13C18
SetsCONC13C18
RarityRRR




CMC: 7
Color: Multi

Tags
ninja
regrowth
trample
trigger deals damage
15
Cold-Eyed Selkie (Kaltäugiger Selkie)
/
/


Creature - Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

EVEMMAC15DDTC18C20
SetsEVEMMAC15DDTC18C20
RarityRRRRRR




CMC: 3
Color: Multi

Tags
carddraw X
evasion islandwalk
ninja
scale power
trigger deals combat damage
16
Conundrum Sphinx (Scherzfragen-Sphinx)


Creature - Sphinx (4/4)

Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

M11CMDC18
SetsM11CMDC18
RarityRRR




CMC: 4
Color: Blue

Tags
carddraw
cardfiltering
evasion
information bottom card
trigger attack
17
Daxos of Meletis (Daxos von Meletis)


Legendary Creature - Human Soldier (2/2)

Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

THSC18
SetsTHSC18
RarityRR




CMC: 3
Color: Multi

Tags
alternate casting
drawback conditional
evasion
lifegain
mill
ninja
scale converted mana cost
trigger deals combat damage
18
Deathreap Ritual (Todesernte-Ritual)


Enchantment

Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.

CNSVMAC182XM
SetsCNSVMAC182XM
RarityUUUU




CMC: 4
Color: Multi

Tags
carddraw 1
trigger creature dies
trigger end of turn
19
Devastation Tide (Verwüstende Flut)


Sorcery

Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

AVRC16C18
SetsAVRC16C18
RarityRRR




CMC: 5
Color: Blue

Tags
alternate casting itself
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
trigger draw
20
Dimir Aqueduct (Dimir-Aquädukt)


Land

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.

RAVCMDPC2MM2C16C17IMACM2
C18C19C20
SetsRAVCMDPC2MMBC16C17IMACM2
C18C19C20
RarityCCCUUUUC
UUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana B 1
mana U 1
trigger enters the battlefield
found
78
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